Search found 78 matches

by Symmetry
Sun May 03, 2009 6:47 pm
Forum: StarCraft Modding
Topic: AI researching unused tech?
Replies: 23
Views: 2505

Reversal in the roles of the people in the topic, rather.

Also, I've finished a terran AI for Etu Nimtsal. Hooray.
by Symmetry
Sun May 03, 2009 5:51 pm
Forum: StarCraft Modding
Topic: AI researching unused tech?
Replies: 23
Views: 2505

Did you try unchecking the Brood War flag in DatEdit? (also, lawl@reversal of topic)
by Symmetry
Sun May 03, 2009 2:35 pm
Forum: StarCraft Modding
Topic: AI researching unused tech?
Replies: 23
Views: 2505

AI researching unused tech?

[s]Is it possible? I really don't want to do use MUAI for this...

EDIT: To be more clear, my test to do this failed and I'm wondering if anyone has done it successfully.[/s]

My unitdef.ini was messed up. Fixed.
by Symmetry
Mon Apr 20, 2009 6:09 pm
Forum: StarCraft Modding
Topic: BlizzHard II
Replies: 22
Views: 7892

Dear gods, I tried the second protoss mission and I got absolutely wrecked. Like, they were sending small forces (a dozen hydras and some lings here and there or whatever) for a while, when suddenly out of nowhere about 50 mutalisks were on my doorstep absolutely destroying my base O.O I may or may ...
by Symmetry
Thu Mar 12, 2009 8:52 pm
Forum: StarCraft Modding
Topic: BWAI Downgrader v1.16.1.e
Replies: 24
Views: 14017

Please kill the files that add game templates. When I try to create games on LAN it crashes starcraft (with certain maps).
by Symmetry
Sat Nov 08, 2008 6:12 pm
Forum: StarCraft Modding
Topic: (1)Civil Disruption
Replies: 8
Views: 3789

Have a replay?
by Symmetry
Sun Nov 02, 2008 2:25 pm
Forum: StarCraft Modding
Topic: (1)Civil Disruption
Replies: 8
Views: 3789

(1)Civil Disruption

Download: [attachment=2535:Civil_Disruption.zip] I got bored yesterday. I had always wanted to make a campaign-esque map where the goal was to slaughter civilians, so I did it. Run the .exe and play the map (the .exe is a custom AI). Screenshot: http://i302.photobucket.com/albums/nn106/Killer_Kow/y...
by Symmetry
Sun Jul 06, 2008 2:28 pm
Forum: AI development (BWAPI Bots)
Topic: Micro and ai
Replies: 7
Views: 2708

[quote name='lowerlogic' post='4558' date='Jun 24 2008, 09:26 AM']I'm going to see if I can implement a basic micro ai for mutalisk harassment verse marines on open terrain. It should be simple do to - score each marine based on distance and health, and order the mutalisks to focus attack the marine...
by Symmetry
Mon Jun 23, 2008 12:22 am
Forum: StarCraft Modding
Topic: Etu Nimtsal
Replies: 7
Views: 2434

I need the dark archon as it uses the feedback ability. Maybe I could make invisible dark templars or something that merge instantly...
by Symmetry
Sun Jun 22, 2008 7:25 pm
Forum: StarCraft Modding
Topic: Etu Nimtsal
Replies: 7
Views: 2434

[quote name='bajadulce' post='4545' date='Jun 20 2008, 03:01 PM']Your Mirrored units could use their Icons + strings + wireframes matching to hide what is happening from the player. Only takes a few minutes to copy/paste those items.[/quote] Yeah, it's something I never got around to doing >> EDIT: ...

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