Search found 78 matches

by Symmetry
Mon Jun 22, 2009 12:47 pm
Forum: StarCraft Modding
Topic: PEAI Latest News and Updates
Replies: 117
Views: 82078

Very cool! I look forward to playing more finished versions of this =)
by Symmetry
Thu Jun 04, 2009 11:09 am
Forum: StarCraft Modding
Topic: BWAI.com ModBash Partay!
Replies: 43
Views: 14123

I'm there! :P
by Symmetry
Mon May 04, 2009 1:22 am
Forum: StarCraft Modding
Topic: AI researching unused tech?
Replies: 23
Views: 2505

Yeah, the AI pauses right after it gets factories. That's one of the reasons why it's so easy. I'm going to try and fix it tomorrow.
by Symmetry
Sun May 03, 2009 10:03 pm
Forum: StarCraft Modding
Topic: AI researching unused tech?
Replies: 23
Views: 2505

Also no.
by Symmetry
Sun May 03, 2009 9:51 pm
Forum: StarCraft Modding
Topic: AI researching unused tech?
Replies: 23
Views: 2505

No.
by Symmetry
Sun May 03, 2009 9:46 pm
Forum: StarCraft Modding
Topic: AI researching unused tech?
Replies: 23
Views: 2505

So overlords have way too much hp and ultralisks seem to have too little... I might move skyrats to tech level II rather than move dropships to tech level III. It'd give T faster AA against zerg which they seem to lack...
by Symmetry
Sun May 03, 2009 9:18 pm
Forum: StarCraft Modding
Topic: AI researching unused tech?
Replies: 23
Views: 2505

Thanks for pointing that out Archon. There really IS no anti-air until tech level three. I might actually move dropship up a tech level, 'cause clearly that's not balanced.
by Symmetry
Sun May 03, 2009 8:09 pm
Forum: StarCraft Modding
Topic: AI researching unused tech?
Replies: 23
Views: 2505

Well, the majority of people who play my mod aren't all that great either, so I'm looking for a level of AI that will adhere to modders :P The script is ridiculously basic as it is (I was kind of hoping that making it simple would make it work :P) and it seems to work alright. A few timing tweaks pr...
by Symmetry
Sun May 03, 2009 7:56 pm
Forum: StarCraft Modding
Topic: AI researching unused tech?
Replies: 23
Views: 2505

My zerg race doesn't even use overlords.

Have you got SC installed atm? I could use someone to help me gauge the difficulty of the ai.
by Symmetry
Sun May 03, 2009 7:33 pm
Forum: StarCraft Modding
Topic: AI researching unused tech?
Replies: 23
Views: 2505

Oh, before I start the zerg AI, does the zerg AI have issues with training units directly from buildings?

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