Tileset crash
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Tileset crash
I have a mod containing only three things: Grafting, a custom font, and a custom tileset. The mod crashes whenever I load a map on the custom tileset. (Loading a map on any other tileset works fine.) All I did was edit the Creep to be pure white, which should not cause a crash. Any ideas as to why this happens?
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I don't konw much about custom tilesets, but you should eliminate some of the variables such as your creep. Does your custom tileset work without the creep modification? The best thing would be to build a test mod with just the custom tileset and nothing else.
And pure white for creep?
Funguscraft BURN! 
And pure white for creep?


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Well, I had creep using the unit palette before and it didn't crash, the colors were just mangled. The only reason I could think of it crashing is because of incorrect palette (if you didn't convert to sc's palette at all, for example), because the sizes are different, or whatever. Honestly I've never encounted tileset-related crashes before.
I am so useless these days.
I am so useless these days.
- ShadowFlare
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