BWAI Launcher Support/Bug Report

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Archon_Wing
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Postby Archon_Wing » Thu Apr 15, 2010 7:27 pm

You can just use the BWAI launcher, and select the appropriate scripts-- then run the replays.
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Myk
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Postby Myk » Thu Apr 15, 2010 7:37 pm

[quote name='Andrew Burger' post='9557' date='Apr 15 2010, 11:19 AM']But how can you get a script play against another script?[/quote]
After you have pasted the AI replay files into your replay folder in your Starcraft directory:

Load BWAI Launcher up with the two or three scripts you want to fight (ex: Racine T, Raynor P, Unleaded Z)

Then watch a replay with the matchup of your choice. (ex: AIvsAI PvA RideofValkyries)

This enables you to watch an uninterrupted game between 2 AI scripts.
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poiuy_qwert
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Postby poiuy_qwert » Wed May 12, 2010 12:17 am

4sunn24
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Postby 4sunn24 » Mon Aug 09, 2010 10:19 am

Hey everyone,

Just downloaded the launcher today.

I'm so noob that i don't even know how to use it.

I run it and it works fine and when i choose a build or entropyze, then play, it doesnt work in game. Anyone know why this is happening? I'm just playing normal computers or i'm doing something wrong

Thanks!
EdFishy
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Postby EdFishy » Sun Aug 15, 2010 3:29 am

To whom it might concern:

To provide multiplayer capability to "entropyze", add a text box that allows you to type in a number to determine the random seed used for randomizing the AI. If all players type in the same seed, then viola, everyone's all set.

An option to allow randomization of any of the AI's would also be great, as well as the ability to set "All AI's will be the same", or "All AI's will be invidually random".

Also, could there be an option to only select certain AI's to be excluded during entropyze? Either checkboxes or the list select...

[attachment=2763:bwai.jpg]

-------

This was originally intended as an e-mail, but I couldn't for the life of me get any of the development staff's e-mails work.
EdFishy
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Postby EdFishy » Mon Aug 16, 2010 1:30 pm

To further expand upon the capability of random AI's, I've drawn up an improved interface.

[attachment=2768:bwai2.png]

* By utilizing checkbox lists, a user can select individual AI's from any of the AI packages to be included during the random (/entropyze) AI selection. This allows for truly dynamic games where you have no idea how powerful the AI opponent can be (Entropy, AIvsAI, , or ).

* The Save / Load system allows you to save the checked AI's in a .txt file that can be sent to a friend via IM or e-mail to easily synchronize a custom selection.

* Multiplayer Seed allows for synchronized random games with friends.

* You can still play a single AI by selecting the radio button "Play Selected" before hitting "Play".

* Description box displays information (if any is included in its .txt file with a [DESC][/DESC] tag) for the selected item in the last clicked list box. A good standard should be set for writing descriptions, including the difficulty, probability of rush, offensive/defensive capabilities, etc.

Thanks to all involved, incredible application guys!
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poiuy_qwert
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Postby poiuy_qwert » Wed Aug 18, 2010 3:38 pm

Thank you for your interest in bettering my program. I like the ideas and will be implementing them soon (I now work 6 days a week so I can't churn updates out as fast as I used to :P).

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