BWAIWar
- Myk
- Posts: 257
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[quote name='Taranok' date='03 March 2012 - 07:05 PM' timestamp='1330830300' post='10793']
BWAIWar5? I could run results if were to be another one.
[/quote]
Maybe. Gotta give some more details. Are there new map(s)? Entry times?
I would be really interested in mirror matches, but those aren't as easy to setup as the others.
BWAIWar5? I could run results if were to be another one.
[/quote]
Maybe. Gotta give some more details. Are there new map(s)? Entry times?
I would be really interested in mirror matches, but those aren't as easy to setup as the others.

- Taranok
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I made a post in the replay guide about some of the new maps. That would only be maybe 3-4 new ones though.
Entry time... maybe May or something? That could be too early. Imma record some replays on those maps. Soon.
Also tags and the BWAIWar info page need to be updated also.
We could do an island BWAIWar where AI's play on islands! I'm not sure if it would cause balance issues though.
Entry time... maybe May or something? That could be too early. Imma record some replays on those maps. Soon.
Also tags and the BWAIWar info page need to be updated also.
We could do an island BWAIWar where AI's play on islands! I'm not sure if it would cause balance issues though.
- Myk
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I don't know enough to fix those tags.
I might run the mirrors myself. So get your TvT, PvP, and ZvZ scripts ready so I can smash them to bits!
As far as the next BWAIWar goes, each map should:
1. Not have any mineral-only expansions. If it's a good expo and it doesn't have gas, add one. Example: Andromeda.
1a. If the expansion would be horrible for the AI to take, leave the gas out or remove the minerals altogether. Examples: Andromeda, Fighting Spirit.
2. If it's a ZvX map, Zerg should place Sunken Colonies in a non-screwed-up way. The current ZvP maps are absolutely horrible about this.
Something to consider: What about cutting down the comp to 1 map each. Is that too few? A slightly modified Fighting Spirit would be almost perfect for almost every match.

I might run the mirrors myself. So get your TvT, PvP, and ZvZ scripts ready so I can smash them to bits!

As far as the next BWAIWar goes, each map should:
1. Not have any mineral-only expansions. If it's a good expo and it doesn't have gas, add one. Example: Andromeda.
1a. If the expansion would be horrible for the AI to take, leave the gas out or remove the minerals altogether. Examples: Andromeda, Fighting Spirit.
2. If it's a ZvX map, Zerg should place Sunken Colonies in a non-screwed-up way. The current ZvP maps are absolutely horrible about this.

Something to consider: What about cutting down the comp to 1 map each. Is that too few? A slightly modified Fighting Spirit would be almost perfect for almost every match.
- Taranok
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Ugh.. have to re-record Benzene reps now. Oh well, should take 30 mins max.
Benzene actually has pretty good sunken placement at nats, but the corner expansions are not the best.
Center Expanions: I'm gonna try Sniper Ridge or whatever its called anyway. I'm also guessing it won't work well, but it could be interesting.
Lol I don't even have race specific scripts, so PvP might not go well for me.
1 map for each...matchup? I'm not I feel like some maps are better for different play styles, so if we always use the same map and the AI works better on other maps that's probably not the best thing to do.
I've already recorded like, 15 replays just for 3 maps.
Do we use cross-spawn on 4 player maps or close spawn? I feel like cross spawn is better, but either way I have both recorded.
Now that I think about it, maybe April 1 deadline?
I have no idea how to do mirrors at all.
Benzene actually has pretty good sunken placement at nats, but the corner expansions are not the best.
Center Expanions: I'm gonna try Sniper Ridge or whatever its called anyway. I'm also guessing it won't work well, but it could be interesting.
Lol I don't even have race specific scripts, so PvP might not go well for me.
1 map for each...matchup? I'm not I feel like some maps are better for different play styles, so if we always use the same map and the AI works better on other maps that's probably not the best thing to do.
I've already recorded like, 15 replays just for 3 maps.
Do we use cross-spawn on 4 player maps or close spawn? I feel like cross spawn is better, but either way I have both recorded.
Now that I think about it, maybe April 1 deadline?
I have no idea how to do mirrors at all.
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