Not fair? It could be useful, and it would allow others to see how you did it.The "don't ensnare robotic units" EXE edit was used in one of my mods, but I thought it wasn't fair to have something so specific in 1161.FGD. So I removed it.
2 questions. First, I would like to be able to change the unit summoned by Spawn Broodlings, but with a plugin. Obviously the address to write to must be known, as there's an EXE Edit for it; how do I find the address in FireGraft's data files to use it in my plugin? Second, I'd like to make an edit/plugin that removes the splash from Recall, so that it only affects units it is directly cast on. (Sounds dumb, I know. >.> ) How would I go about that?