Unknowns

Help - Resources - AI Scripting - Grafting - Plugins - Modding Projects
User avatar
poiuy_qwert
Posts: 548
Joined: Sun Jan 13, 2008 2:14 am

Postby poiuy_qwert » Tue Sep 25, 2012 1:11 am

Very interesting read, and some great work your doing there!
Heinermann
Posts: 362
Joined: Thu Apr 26, 2007 12:42 am

Postby Heinermann » Wed Sep 26, 2012 1:37 am

Actually, I'm currently working on rewriting the drawing routines for a full resolution + window hack.

I came across this:

The "active tile" flags (higher 16 bits) on this page: http://code.google.com/p/bwapi/source/b ... sets.h#652

Is the same as the flags in the CV5 file ( http://www.modcrafters.com/wiki/index.p ... ain_Format ).

Return to “StarCraft Modding”

Who is online

Users browsing this forum: No registered users and 1 guest