Armageddon Onslaught

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IskatuMesk
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Armageddon Onslaught

Postby IskatuMesk » Sat Nov 17, 2007 7:45 am

<object width="425" height="350"><param name="movie" value="http://www.youtube.com/v/iJ2vM9opVUg"></param><embed src="http://www.youtube.com/v/iJ2vM9opVUg" type="application/x-shockwave-flash" width="425" height="350"></embed></object>

Version 3.0 Final released! Prepare yourself for the ultimate survival challenge against the Underworld's darkest horrors and machines of war that have scourged thousands of worlds. The gates of hell have opened once more for the final battle!

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pandut
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Postby pandut » Mon Dec 03, 2007 11:44 pm

This mod looks like gooey fun :P
IskatuMesk
Posts: 329
Joined: Wed May 16, 2007 5:57 pm
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Postby IskatuMesk » Tue Dec 04, 2007 1:57 am

Well, I could send off AoW2 units to poiuy because I can compile them, but they have no horizontal direction. So they only have 4 directions. I have a lot of graphics in the aow2 format though... even stuff from WoW that I had specially-made for me that are like 6k frames. Wouldn't mind having those in SC but then they lack horizontal directions so I don't think that'll work out too well.

As far as units... I can recall off the top of my head... probably forgot a couple

Functional, most lack details or weapon settings -

mini-horror
Thunderer
Gloom
Soul Slayer
Butcher
Ravager
Doom Chariot
Gargoyle
Pit Lord
Red Drake
Grip of Hatred
Destroyer of Hope
Oblivion
Bane
Onslaught Juggernaut
Salvation
Lord of Terror
Heretic Wizard
Greater Horror
Hand of Corruption
Madness Titan
Syrius

Ones that are semi-functional and not quite ready to be added to the AI script yet...

Damnation
Gaze of Vanity
Touch of Anguish

Ones on the distant future...

Doom Dragon
Purgatory
Demogorgon
Herald of Nightmares
Seed of Chaos
Spawn of Chaos
Spirit of Rage
Crusader
Starbase

As for spells... Well, the broodling function will be used for the Seed of Chaos to randomly kill enemies and create Spawns of Chaos. The actual spell will become Soul Well for the Soulseeker, that is like a mini TGEoT, creating a beacon that ticks down and then creates several huge concussive damage ticks. Parasite will become a concussive suppression bomb, effective against enemy worker lines. Ensnare will become Glacial Wind that does moderate amounts of damage to enemy targets and slows them. Currently, Plague is Firewall, which is much more dangerous than traditional plague. The Heretic Wizard's standard attack will also randomly cast spells such as psi storm on its target.
Ahzz
Posts: 131
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Postby Ahzz » Thu Dec 06, 2007 4:46 pm

hey you know, that looks pretty damn kickass. Only one thing. Make it expand if it doesnt already. It might make it harder to beat yes, but in my opinion it also makes it that much cooler. and more realistic.

seriously though, great job, and most of all, GREAT IDEA! I like the thought of having unique units with such unique abilities around. Excellent!

I'm more than willing to test, and bring in several of my friends in to the games too. (They're all above average in skill. Some even good.)

Also, nice video. The music fits in well, and it was just nice.

Preferrably for later on, go ahead and make everything cheap to build, but no 'give_money's. Makes it suddenly much more fun. Again the importance of expansions come in.

Wow, I'm quite speechless, really. This idea is simply fabulous. To speak the truth, I always 'hated' all mod's since they screw up the game balance and I prefer starcraft over modified stuff, but if its strong, computer only, VERY UNIQUE and cool race, then WOAH, you rock.

Okay enough of this, I'm out for now. Just keep in mind that I'll always be willing to beta test it, especially the 'hard' level
Ahzz
Posts: 131
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Postby Ahzz » Thu Dec 06, 2007 8:32 pm

IskatuMesk
Posts: 329
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Postby IskatuMesk » Thu Dec 06, 2007 9:14 pm

Ahzz
Posts: 131
Joined: Wed Apr 25, 2007 6:03 am
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Postby Ahzz » Thu Dec 06, 2007 9:54 pm

well I guess that's fine since you can use hamachi, but... What about easily switching back and forth in the patches? I'm an active battle.net user and so are my friends, and if actually even testing this becomes too difficult we're gonna lose our interest quickly. Hamachi might already cause some minor complications, but add in difficulty in using an older patch and it gets annoying. well yah. If there's a simple method to do so, then I'm quite glad.

At least atm I'd like to save the real stuff for a more stable, cooler version. This way the interest of my buddies will remain too...

...

but on a second thought... Please send me download link now, on a PM or something if you dont want this spreading up too much yet.
Also, someone please tell me a way for easily switching back and forth on older/newer patches.

That's all I need, thanks.
Ahzz
Posts: 131
Joined: Wed Apr 25, 2007 6:03 am
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Postby Ahzz » Thu Dec 06, 2007 10:27 pm

also, would it be easy to implement our own AI's instead of using blizzard comps? It suddenly becomes a whole lot easier when you can have decent partners without other humans.

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