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Posted: Sun Nov 01, 2009 3:53 pm
Is there a final version of Entropy III for download yet?
Posted: Sun Nov 01, 2009 9:00 pm
Not yet; don't really have time for it right now.
Posted: Wed Dec 30, 2009 6:04 pm
There's this question that has been bugging me for some time.
Is there any way to blend AI in the background of a human player game? I mean, having the computer run some predefined chores (macro) while the human player can focus on micro and army positioning. The computer could be programmed to do certain things at certain timings, for example build a Nexus, train 10 zealots (evenly distributed to all Gateways), upgrade weapons 1; or just to respond to some preset hotkeys.
I have a decent knowledge of C, C++, Java and Assembly, but I'm asking this because I'm not familiar with how the modding works, and I wouldn't want to spend a lot of time banging my ahead against the wall and finally realizing it was all in vain.
Posted: Sat Apr 10, 2010 7:48 am
When i tried to run some AI mod a got this error. I have correct path in registry (i think). Any solution? Thanks!
Posted: Mon Aug 02, 2010 9:21 pm
Posted: Sun Nov 28, 2010 12:57 am
you can download the winMPQ dll here: