MYK STOP MAKING EVERY UNIT BROKEN, JEEZ, what's next???
More serious note:
I guess your script doesn't really care about getting support for carriers, just full out rushing for carriers and not stopping. and your script is like 1234 times simpler than mine, too.
I wonder how a terran AI is supposed to stop this? BC rush??

It would've been cool if most of the community had been around for longer, seeing as there are more and potentially better strategies that can be used, we might've been able to see much more adaptive AIs in terms of planning or unit composition, instead of simply, "wow, he doesn't have a gateway at this time, so I'll just rush him and I'll win".
Time to metagame! (I might try to make a T AI to counter this kind of script)
Maybe if you allow it can I change the topic name and put both scripts up on the first post?