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Seems like there is a bug in BWTA's PathFinding

Posted: Thu Apr 01, 2010 10:28 am
by syhw
I want your opinion, and if someone is from BWTA, I'm not against a fix. Here is my explanation and my guess of where is the bug and how to fix it:

Posted: Thu Apr 01, 2010 12:19 pm
by krasi0
Hey, looks like an adequate comment from your side. Honestly, I've encountered even more bugs and crashes with some of the functions in BWTA like getGroundDistance(), testing walkability and such.
You may write to lowerlogic to make you a member of the project so that you can commit bugfixes and impovements to the code. Sounds like you know what you're doing.