Hey look, AccelZerg grew into a Pro$ script!
Still only plays ZvT.
To play, right click and save as to your /BWAILauncher/Packages/03) Racine's Rebels (Pro $) directory
[attachment=2864:AccelZerg v1.1.txt]
Search found 257 matches
- Tue Dec 20, 2011 5:13 am
- Forum: StarCraft Modding
- Topic: Myk's AI 3.5
- Replies: 125
- Views: 81513
- Fri Dec 16, 2011 6:47 am
- Forum: StarCraft Modding
- Topic: New to BWAI
- Replies: 3
- Views: 1344
[quote name='jpanside' date='15 December 2011 - 09:07 PM' timestamp='1324012043' post='10507'] Been playing against some of the AI. SO much fun! It was really easy to set up and start playing. However, since the wiki is down I could not find some answers to my questions. Could you please help? 1. Wh...
- Sat Nov 26, 2011 12:39 pm
- Forum: StarCraft Modding
- Topic: BWAI Launcher Support/Bug Report
- Replies: 170
- Views: 98194
- Fri Oct 07, 2011 6:55 am
- Forum: StarCraft Modding
- Topic: GPTP Update to work with 1.16.1
- Replies: 8
- Views: 2541
- Sun Oct 02, 2011 5:15 am
- Forum: StarCraft Modding
- Topic: Unleaded AI 3.3 Full Non-cheating AI (Updated 2/23/10)
- Replies: 314
- Views: 60574
- Tue Jul 05, 2011 6:08 am
- Forum: StarCraft Modding
- Topic: STF
- Replies: 26
- Views: 5399
[quote name='Hercanic' date='04 July 2011 - 08:55 AM' timestamp='1309794906' post='10274'] The unit submenu is a necessity of limited button space. To ease this, the hotkey system follows a positional order, where if you imagine a 3x3 grid on your keyboard around QWE ASD ZXC, a button in the top row...
- Tue Jul 05, 2011 5:55 am
- Forum: BWAPI (wrappers in other languages / questions and announcements related to BWAPI itself)
- Topic: Bot tournament on ICCUP (Finished)
- Replies: 15
- Views: 3278
Notice: Game 2 of Krasi0 v Skynet seems to desynch about halfway through for me. I'm happy to see that these scripts are improving and evolving each time that I see them. However, there were some things that didn't seem to make a lot of sense to me. I've spent a lot of time with Starcraft, writing B...
- Fri Jun 17, 2011 7:29 pm
- Forum: StarCraft Modding
- Topic: BWAI.com ModBash Partay!
- Replies: 43
- Views: 14071
[quote name='Flexo' date='17 June 2011 - 08:48 AM' timestamp='1308325735' post='10234'] :D Are these reps just computers fighting each other or FFA with human players and cpu? What link for UltimateDoom? version? I'll have to chekc out and play a game vs a better AI! :) Any problems with the mod run...
- Fri Jun 17, 2011 6:43 am
- Forum: StarCraft Modding
- Topic: BWAI.com ModBash Partay!
- Replies: 43
- Views: 14071
- Thu Jun 16, 2011 9:44 pm
- Forum: StarCraft Modding
- Topic: Hero Mod (Development)
- Replies: 17
- Views: 24422
[quote name='Hercanic' date='15 June 2011 - 06:35 AM' timestamp='1308144904' post='10226'] You might want to check out Ultimate Doom, by BSTRhino, for ideas. He released all his iscripts, too. Here's a replay of me in my first match vs 2 AIs in a FFA. I used Black Sheep Wall, but nothing more. [atta...