Search found 39 matches
- Fri Feb 13, 2009 8:42 pm
- Forum: PyMS (poiuy_qwert's complete modding suite)
- Topic: PyCrashes - Vista
- Replies: 34
- Views: 6945
- Fri Feb 13, 2009 5:33 pm
- Forum: PyMS (poiuy_qwert's complete modding suite)
- Topic: PyCrashes - Vista
- Replies: 34
- Views: 6945
- Fri Feb 13, 2009 6:57 am
- Forum: PyMS (poiuy_qwert's complete modding suite)
- Topic: PyCrashes - Vista
- Replies: 34
- Views: 6945
- Fri Feb 13, 2009 6:00 am
- Forum: PyMS (poiuy_qwert's complete modding suite)
- Topic: PyCrashes - Vista
- Replies: 34
- Views: 6945
- Fri Feb 13, 2009 2:29 am
- Forum: PyMS (poiuy_qwert's complete modding suite)
- Topic: PyCrashes - Vista
- Replies: 34
- Views: 6945
- Fri Feb 13, 2009 1:28 am
- Forum: PyMS (poiuy_qwert's complete modding suite)
- Topic: PyCrashes - Vista
- Replies: 34
- Views: 6945
- Thu Feb 12, 2009 1:44 am
- Forum: PyMS (poiuy_qwert's complete modding suite)
- Topic: PyCrashes - Vista
- Replies: 34
- Views: 6945
PyCrashes - Vista
It appears that PyMS likes to crash when I try to use the source. I'm trying to run the programs on Windows Vista. I have Active Python 2.6.1.1, but it's based upon Python 2.6.1. PyDat crashes when I try to go into the Weapons, Sprites, Upgrades, and Techdata tabs. All PyMS files crash when I click ...
- Tue Oct 21, 2008 4:23 am
- Forum: StarCraft Modding
- Topic: Sprite limit expander?
- Replies: 9
- Views: 2534
Actually, I'm more interested in the theory/science of it. I've never actually used a plugin, so the info is still helpful. Again, I'm more interested in how it actually operates. Does it overwrite/take precedence over the coded limits of StarCraft? How does it actually expand the sprite limit (thro...
- Tue Oct 21, 2008 3:14 am
- Forum: StarCraft Modding
- Topic: Sprite limit expander?
- Replies: 9
- Views: 2534