Search found 57 matches

by pastelmind
Sat Sep 22, 2012 9:47 am
Forum: StarCraft Modding
Topic: FireGraft 1.16.1 (primarily exe edit discussion)
Replies: 128
Views: 32395

Minor FireGraft updates are available. This one fixes some typos and one duplicate EXE edit (Parasite AI requirement). Also, I'm considering allowing people to manually edit the unit flag checks instead of just skipping/NOPing them, similar to what I did in the spellcasting AI update. Changes: &sdot...
by pastelmind
Sat Sep 15, 2012 1:45 am
Forum: StarCraft Modding
Topic: GPTP Update to work with 1.16.1
Replies: 8
Views: 1958

There is a critical bug with the implementation of PrintText() that can corrupt the memory and cause all sorts of weird shit. To change this, replace the definition of PrintText() in asm.cpp with: void PrintText (char* text, DWORD color = 0x04){ if (text == NULL) return; int gtc = GetTickCount() + 7...
by pastelmind
Thu Sep 06, 2012 3:51 pm
Forum: StarCraft Modding
Topic: FireGraft 1.16.1 (primarily exe edit discussion)
Replies: 128
Views: 32395

New FireGraft changes incoming. Changes ⋅ I didn't know that Special Ability Flags were called Unit Prototype Flags in BWAPI's source code. Since many people here are involved with BWAPI, I figured it should be worth it to change the EXE edit names to reflect this. ⋅ The Chitinou...
by pastelmind
Thu Sep 06, 2012 1:42 am
Forum: StarCraft Modding
Topic: Plugin Examples
Replies: 7
Views: 1406

Plugin Examples

I decided to share some plug-in examples at Modcrafters.com. Since the place is barely alive, I thought it might be better to link some of them here. If you have useful plugin code, please share them here!

Plugin Examples:
by pastelmind
Thu Aug 30, 2012 12:12 pm
Forum: StarCraft Modding
Topic: FireGraft 1.16.1 (primarily exe edit discussion)
Replies: 128
Views: 32395

@Hydrolisk: I've never seen such error messages. If the error happens when you move your EXE to some other folder, perhaps it might be something related to admininistrator privileges. If you're under Windows 8 or Vista, try running the mod with admin rights.
by pastelmind
Tue Aug 21, 2012 6:43 am
Forum: PyMS (poiuy_qwert's complete modding suite)
Topic: Minor PyTBL Bug
Replies: 2
Views: 633

Minor PyTBL Bug

When running PyTBL for the first time, it displays the following error message: Load Error: Could not load FNT file 'MPQ:filesfontfont8.fnt' . This prevents TBL string previews. To fix this, go to the Settings folder, open PyTBL.txt , and change the following strings: ⋅ 'MPQ:filesfontfont8...
by pastelmind
Fri Aug 17, 2012 4:09 am
Forum: StarCraft Modding
Topic: FireGraft 1.16.1 (primarily exe edit discussion)
Replies: 128
Views: 32395

Edit: This version of FireGraft is now outdated, and subsequently removed. New EXE edits: ⋅ Modify Glave wurm bounce amount & damage reduce per bounce ⋅ Game defaults - minimum & maximum weapon cooldown ⋅ Psionic Storm - interval between hits ⋅ Modify...
by pastelmind
Wed Aug 15, 2012 9:42 am
Forum: StarCraft Modding
Topic: FireGraft 1.16.1 (primarily exe edit discussion)
Replies: 128
Views: 32395

Under Maelstrom AI Blacklist there are no Terran Units? Nope. I'm afraid it's a hardcoded thing -- because the particular function (and many others) use switch tables, the range of controllable units is limited. It can be changed to include Terran units, but at the cost of removing many Protoss uni...
by pastelmind
Mon Aug 13, 2012 7:42 am
Forum: StarCraft Modding
Topic: FireGraft 1.16.1 (primarily exe edit discussion)
Replies: 128
Views: 32395

Adding a specific unit -- well, not really. It's possible, but I imagine the necessary changes would be way too specialized to add into FireGraft as a general-purpose EXE edit. BTW, "high-priority" does not mean that the AI will always target a specific unit, nor that the AI will prefer on...
by pastelmind
Wed Aug 08, 2012 11:52 am
Forum: StarCraft Modding
Topic: FireGraft 1.16.1 (primarily exe edit discussion)
Replies: 128
Views: 32395

Edit: Removed outdated file. Super big update! From now on, you can tweak various settings hardcoded into the AI so that... ⋅  Queens will mercilessly Spawn Broodlings on your heroes Whoopsie! ⋅ High Templar will run around casting Psi Storm over all parts of the map ⋅ ...

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