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by Taranok
Thu Dec 29, 2011 11:56 pm
Forum: PyMS (poiuy_qwert's complete modding suite)
Topic: PyAI
Replies: 185
Views: 86281

I can't use do_morph with PyAI, it says it takes no parameters. But according to list of commands it says it does:

do_morph (byte) (military)
Morph %2(military) until it commands %1(byte) of them.
by Taranok
Thu Dec 22, 2011 5:36 am
Forum: StarCraft Modding
Topic: BWAI Launcher Support/Bug Report
Replies: 170
Views: 92580

hmm.... i cant seem to edit my own post...

Anyway, I found the instructions on page 6 of this topic. By following those does that mean that I can change scripts without exiting Starcraft?
by Taranok
Wed Dec 21, 2011 6:42 pm
Forum: StarCraft Modding
Topic: BWAI Launcher Support/Bug Report
Replies: 170
Views: 92580

Hey can someone give me the link to how to use bwai launcher with chaoslauncher? I found it once but then I lost it.
by Taranok
Sat Dec 17, 2011 3:44 pm
Forum: StarCraft Modding
Topic: Unleaded AI 3.3 Full Non-cheating AI (Updated 2/23/10)
Replies: 314
Views: 60386

Here's a replay me vs Premium Zerg. It's really weird because the Zerg didn't remake any overlords. Why?
by Taranok
Tue Nov 15, 2011 1:19 am
Forum: PyMS (poiuy_qwert's complete modding suite)
Topic: PyAI bug hunting
Replies: 139
Views: 78587

Windows XP, using the exe's. I have since then used it since the last time the error occurred so I don't know if stdeo.txt will help. I'm not sure but it also seems more likely to crash when the MPQs(BrooDat, StarDat, etc) are being used, like if I'm also running Starcraft or ScmDraft. But it will c...
by Taranok
Sun Nov 13, 2011 6:30 pm
Forum: PyMS (poiuy_qwert's complete modding suite)
Topic: PyAI bug hunting
Replies: 139
Views: 78587

PyAI.exe is crashing a lot for me. I'm just typing some stuff in and it'll crash. Happened Several times already. All it says is PyAI has encountered an error. :?:

Ctrl-T seems to switch 2 characters around..
by Taranok
Fri Oct 07, 2011 11:56 pm
Forum: StarCraft Modding
Topic: SC Revolution mod on 1.16.1
Replies: 37
Views: 44284

Seems like SC2 for SC1... But I'll try it. :)
by Taranok
Sat Aug 27, 2011 3:54 pm
Forum: StarCraft Modding
Topic: AI vs Campaign
Replies: 3
Views: 1348

I can imagine having trouble on missions with limited units.

I've also been thinking about making AI to play on custom maps.
by Taranok
Fri Jun 17, 2011 6:46 pm
Forum: AI development (BWAPI Bots)
Topic: BWAPI Replays & Videos
Replies: 65
Views: 89542

In the BWAPI vs Accelzerg, couldn't the defilers use plague?

Anyway, I thought that BWAI made a good showing there.
by Taranok
Fri Jun 17, 2011 6:14 pm
Forum: StarCraft Modding
Topic: SCAIEdit III list of commands
Replies: 96
Views: 93141

so does the guard_all command use all units including workers?

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