Search found 37 matches

by DiscipleOfAdun
Sat May 17, 2008 6:19 pm
Forum: BWAPI (wrappers in other languages / questions and announcements related to BWAPI itself)
Topic: Ai as c++(or other) program controlling units
Replies: 103
Views: 22509

Any kind, actually. All mods currently use MPQDraft or FireGraft to load their content. Each has a special plugin format that is somewhat similar to the current format you are using, but a bit more restrictive. I know both of the formats very well because I wrote the FG plugin format. I'd only expec...
by DiscipleOfAdun
Sat May 17, 2008 4:30 pm
Forum: BWAPI (wrappers in other languages / questions and announcements related to BWAPI itself)
Topic: Ai as c++(or other) program controlling units
Replies: 103
Views: 22509

Addendum: As I currently see it, no mods will work with this library due to your method of loading.
by DiscipleOfAdun
Fri May 16, 2008 8:10 pm
Forum: BWAPI (wrappers in other languages / questions and announcements related to BWAPI itself)
Topic: Ai as c++(or other) program controlling units
Replies: 103
Views: 22509

You guys should seriously consider making your library work with other mods. If you continue with your plan, any grafted mods will not work with your library. Also, using the format I began in my definitions, send me any and everything else you find out about the different structs, especially CUnit ...
by DiscipleOfAdun
Tue Aug 14, 2007 4:29 pm
Forum: StarCraft Modding
Topic: Fusion Firegraft Plugin
Replies: 9
Views: 2480

Bad News. Computer with all my code on it broke. I'm getting a new one pretty soon here, but classes will have started by then. I'm still making this a high priority for me, but it's going to be a while before I can get those updates we talked about into it. EDIT - Temp solution in place. processor ...
by DiscipleOfAdun
Mon Aug 06, 2007 6:54 am
Forum: StarCraft Modding
Topic: Fusion Firegraft Plugin
Replies: 9
Views: 2480

Ok, I started reworking the plugin. It took a while though, because msvc decided to be cruel and not link the dll for about 5 hours today. Anyway, lemme go over the specs I'm putting in. Applies only when game type is 23 and on 1.15 applies change to orders, both self orders and target orders(junkya...
by DiscipleOfAdun
Sat Aug 04, 2007 3:22 am
Forum: StarCraft Modding
Topic: Fusion Firegraft Plugin
Replies: 9
Views: 2480

For the locations, I mean this. A simple trigger with 3 actions will allow for complete control. The first two set death counters that determine the xy location to put this. The third one sets a death counter that tells what location to use(like how I have it coded for 2 and 1 right now). That way y...
by DiscipleOfAdun
Fri Aug 03, 2007 3:36 pm
Forum: StarCraft Modding
Topic: Fusion Firegraft Plugin
Replies: 9
Views: 2480

ARG! I know what is wrong. There's a list in the patcher that's being difficult. It's being passed by value instead of reference. I completely forgot about. I'll probably release a new version of FG when it's done and I double check some exe edits. As for the location size, I coded it to keep the ex...
by DiscipleOfAdun
Fri Aug 03, 2007 5:38 am
Forum: StarCraft Modding
Topic: Fusion Firegraft Plugin
Replies: 9
Views: 2480

Fusion Firegraft Plugin

Here's the plugin for Firegraft I've been working on. It's got 3 things right now, and they are bundled into 1 plugin(if I need to split them up, just tell me and I can have it done really quickly). 1. Modify Junkyard Dog to use deaths of Vespene Tank Type 2 (unit 227) for Player 8 for the order ID....
by DiscipleOfAdun
Wed Jul 25, 2007 7:47 pm
Forum: StarCraft Modding
Topic: SCAIEdit III list of commands
Replies: 96
Views: 27893

train, do_morph, and wait_force use the same code, but it has cases for each different opcode. all take the same parameter count...
by DiscipleOfAdun
Mon Jul 09, 2007 7:08 am
Forum: StarCraft Modding
Topic: Fusion ASM
Replies: 9
Views: 2438

Well, I know that bnet does a scan of the entire code segment before letting you on...because Firegraft had issues with that a while ago. They probably got banned for having it on during one of those checks... Yep, that's exactly what I meant with the orders. When I get my listing done, It'll tell w...

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