Search found 362 matches
- Sun Jan 22, 2012 2:19 am
- Forum: StarCraft Modding
- Topic: FireGraft 1.16.1 (primarily exe edit discussion)
- Replies: 128
- Views: 101334
004ED187 jz short loc_4ED1D2 This jump is for if the Unit pointer is NULL. Changing this will cause a crash for sure. Although the instruction before it 004ED182 mov edi, 300h is used to compare the status flags to (Cloaked | RequiresDetector) but the comparison for that isn't done until 004ED195, ...
- Sun Jan 22, 2012 2:10 am
- Forum: BWAPI (wrappers in other languages / questions and announcements related to BWAPI itself)
- Topic: running client bot
- Replies: 4
- Views: 1478
- Sun Jan 22, 2012 2:05 am
- Forum: AI development (BWAPI Bots)
- Topic: BWAPI bot matches 24 / 7
- Replies: 73
- Views: 80366
Skynet is open source so you may compile it (if you're able to).
See http://code.google.com/p/skynetbot/
See http://code.google.com/p/skynetbot/
- Fri Jan 20, 2012 3:07 pm
- Forum: AI development (BWAPI Bots)
- Topic: BWAPI bot matches 24 / 7
- Replies: 73
- Views: 80366
- Fri Jan 20, 2012 2:43 pm
- Forum: BWAPI (wrappers in other languages / questions and announcements related to BWAPI itself)
- Topic: SSCAI 2011 (Student SC AI tournament) has ended!
- Replies: 2
- Views: 1093
- Sun Jan 15, 2012 8:29 pm
- Forum: BWAPI (wrappers in other languages / questions and announcements related to BWAPI itself)
- Topic: Using BWAPI with Visual Studio 2010
- Replies: 1
- Views: 1076
- Fri Jan 13, 2012 2:39 pm
- Forum: AI development (BWAPI Bots)
- Topic: BWAPI bot matches 24 / 7
- Replies: 73
- Views: 80366
- Thu Jan 12, 2012 7:16 pm
- Forum: AI development (BWAPI Bots)
- Topic: BWAPI bot matches 24 / 7
- Replies: 73
- Views: 80366
- Thu Jan 12, 2012 12:53 am
- Forum: StarCraft Modding
- Topic: FireGraft 1.16.1 (primarily exe edit discussion)
- Replies: 128
- Views: 101334
- Wed Jan 11, 2012 8:13 pm
- Forum: StarCraft Modding
- Topic: FireGraft 1.16.1 (primarily exe edit discussion)
- Replies: 128
- Views: 101334