Search found 362 matches
- Mon Jul 16, 2012 10:27 pm
- Forum: BWAPI (wrappers in other languages / questions and announcements related to BWAPI itself)
- Topic: BWAPI 1.10
- Replies: 13
- Views: 14819
- Sat Jul 07, 2012 3:21 am
- Forum: BWAPI (wrappers in other languages / questions and announcements related to BWAPI itself)
- Topic: BWAPI 1.10
- Replies: 13
- Views: 14819
- Fri Jul 06, 2012 6:27 am
- Forum: BWAPI (wrappers in other languages / questions and announcements related to BWAPI itself)
- Topic: Build Order module
- Replies: 1
- Views: 6548
- Sat Jun 02, 2012 2:47 am
- Forum: BWAPI (wrappers in other languages / questions and announcements related to BWAPI itself)
- Topic: I can see your cloaked units!
- Replies: 9
- Views: 12965
Take into account that over 90% of an AI's APM is just non-grouped actions, duplicate actions from latency settings, interrupted actions from latency settings, and other spammy actions. Also for the reveal percentage, it wouldn't be a percentage to appear or not appear every frame, but a percentage ...
- Sun May 20, 2012 12:30 am
- Forum: BWAPI (wrappers in other languages / questions and announcements related to BWAPI itself)
- Topic: I can see your cloaked units!
- Replies: 9
- Views: 12965
So do we want to see something like this? https://docs.google.com/spreadsheet/ccc?key=0ArUclNa5oSoodFR4R0piT1RxS0ZTYU4wbUJZd1VIRWc In the chart: + Attacking = undetected unit attacks + Cloaking/Created = just pressed the cloak button, or a dark templar/observer was just created (from their building)...
- Fri May 18, 2012 4:37 pm
- Forum: BWAPI (wrappers in other languages / questions and announcements related to BWAPI itself)
- Topic: I can see your cloaked units!
- Replies: 9
- Views: 12965
- Wed May 16, 2012 2:19 am
- Forum: AI development (BWAPI Bots)
- Topic: BWAPI bot matches 24 / 7
- Replies: 73
- Views: 56840
I didn't know this /nogui command, that's nice. Ok for BWAPi 4, when I will integrate it to AIUR, I would take this opportunity to deeply improve the code. At the moment, there are some really ugly parts. :-/ There are still more new features being added in BWAPI4 such as filter function compositio...
- Mon May 14, 2012 10:11 pm
- Forum: AI development (BWAPI Bots)
- Topic: BWAPI bot matches 24 / 7
- Replies: 73
- Views: 56840
If you want the matches to be much faster you can use /nogui or /fs # (but nogui also disables BWAPI drawing calls). Starcraft actually has an infinite graphical frame rate. It spends X milliseconds continuously drawing the frame before re-entering the main game loop (on fastest X is 42). In the cas...
- Sun May 06, 2012 5:49 pm
- Forum: BWAPI (wrappers in other languages / questions and announcements related to BWAPI itself)
- Topic: Trigger query frequency
- Replies: 21
- Views: 4791
- Sun May 06, 2012 3:27 pm
- Forum: BWAPI (wrappers in other languages / questions and announcements related to BWAPI itself)
- Topic: Problem using getUnitsInRadius()
- Replies: 7
- Views: 2009