Search found 362 matches
- Fri Jan 04, 2013 6:37 am
- Forum: PyMS (poiuy_qwert's complete modding suite)
- Topic: PyMS port to python 3.3? (not exactly working)
- Replies: 2
- Views: 6945
I started converting the project to python 3.3 in an effort to learn it. So far it has been painful. I managed to get some functionality though. ⋅ PyAI, PyDAT, PyFNT, PyICE, PyLO, PyTBL, PyTILE, and PyTRG immediately close after displaying the GUI for a frame. ⋅ PyGOT can save ...
- Sun Dec 30, 2012 8:14 am
- Forum: StarCraft Modding
- Topic: SCAIEdit III list of commands
- Replies: 96
- Views: 69278
The continuation of this topic will be here: http://broodwarai.com/forums/viewtopic.php?f=5&t=1043
List of commands Implemented in BWScriptEmulator * Fully implemented (includes acceptable behavior for a script) * Partially implemented * Unimplemented goto notowns_jump wait start_town start_areatown expand build upgrade tech wait_build wait_buildstart attack_clear attack_add attack_prepare attac...
List of commands that should be used in AIScripts Header commands ⋅ farms_notiming, farms_timing ⋅ start_campaign ⋅ start_town ⋅ transports_off, check_transports Build/Attack/Defense order commands ⋅ attack_add ⋅ attack_clear ⋅ a...
Note: This is a continuation of the following topic: http://broodwarai.com/forums/viewtopic.php?f=5&t=11 Updated known commands for Broodwar AIScript Stuff in blue denotes information that has been updated. Stuff in green indicates stuff that will be used in the BWScript Emulator AI module for ...
- Thu Dec 27, 2012 5:14 pm
- Forum: Forum Bug Report - Assistance - Suggestions
- Topic: Forum bug report - assistance - suggestions
- Replies: 59
- Views: 77329
Yes I turned it offline, and disabled images and turned on performance mode hoping that one of these would stop it, but no luck. @bajadulce The system is already compromised in some way, since there is some malware that tries to load a massive amount of data from some unrelated websites (see loading...