Search found 83 matches

by Equalizer
Thu Jul 26, 2012 2:56 am
Forum: StarCraft Modding
Topic: Myk's AI 3.5
Replies: 125
Views: 25454

I'd think Terran mech with spider-mines and a good number of turrets could do better. (the AIs placement of spider-mines/turrets is a bit of an issue though) Have you tried putting zealots into the dt build when it gets excess minerals? Accel T sometimes has a shot at winning but your dt script ends...
by Equalizer
Wed Jul 25, 2012 5:32 pm
Forum: StarCraft Modding
Topic: Myk's AI 3.5
Replies: 125
Views: 25454

It comes down to whether the goal is to make an AI that can maximize its chance to win or one that is interesting to play against/watch. Both problems are really hard. Ideally solving the first one also solves the second. I think at the moment designing a script to beat a human is a lot different fr...
by Equalizer
Tue Jul 24, 2012 3:34 am
Forum: BWAPI (wrappers in other languages / questions and announcements related to BWAPI itself)
Topic: 2012 aiide predictions?
Replies: 12
Views: 1729

Well going by this ladder bwapi_bot_automation_central_server/bots_stats.php Skynet has a considerable head start compared to other existing bots. The Overmind from 2010 still is a considerable force so a beefed up version of what they did could have potential. Mind you I don't really have much idea...
by Equalizer
Fri Jul 13, 2012 4:38 pm
Forum: StarCraft Modding
Topic: Accel_T v1.52 by Equalizer
Replies: 77
Views: 16748

[quote name='superone' date='13 July 2012 - 12:21 AM' timestamp='1342164106' post='10977'] I think the issue with unfinished Terran buildings has been solved in the Entropy mode of BWAI Launcher v1.3. (this thing) http://www.broodwarai.com/forums/index.php?showtopic=452 Just for an example I've adde...
by Equalizer
Fri Jul 13, 2012 2:52 am
Forum: StarCraft Modding
Topic: Accel_T v1.52 by Equalizer
Replies: 77
Views: 16748

[quote name='Taranok' date='12 July 2012 - 05:26 PM' timestamp='1342139193' post='10973'] http://farm9.staticflickr.com/8428/7558998768_83ccb93ec7_b.jpg Here's what I have. That's the only SCV I killed that was building something. [Red blotches show idle SCVs.] [/quote] Did the refinery ever get com...
by Equalizer
Thu Jul 12, 2012 2:43 am
Forum: StarCraft Modding
Topic: Accel_T v1.52 by Equalizer
Replies: 77
Views: 16748

I've tested Archon_Wing's old replay zv2t_1.49.rep (on page 3 of this thread) running the old Accel_T_1.49 script and it runs correctly, so as far as I can tell my configuration is the same as it was back then. Maybe you could try running it to check whether there's something different with your con...
by Equalizer
Thu Jul 12, 2012 12:18 am
Forum: StarCraft Modding
Topic: Accel_T v1.52 by Equalizer
Replies: 77
Views: 16748

What was the AI script that you used? I've tried both 1.52 and 1.53 and they don't seem to line up with your replay. Regarding idol SCVs did you kill an SCV that was building a building leaving it unfinished? There's an issue with the built in micro control where it corrupts SCV behaviour if this ha...
by Equalizer
Sat Jul 07, 2012 10:59 pm
Forum: StarCraft Modding
Topic: Accel_T v1.52 by Equalizer
Replies: 77
Views: 16748

I agree, it might do better with many small attacks rather than a few big ones so that it applies more pressure and is less vulnerable to run by. The freezing issue seems to be due to the if_owned command running in the thread controlling the second expansion. Replacing if_owned with equivalent form...
by Equalizer
Sat Jul 07, 2012 4:04 pm
Forum: StarCraft Modding
Topic: Accel_T v1.52 by Equalizer
Replies: 77
Views: 16748

Ah you have Avance v1.03 the one I got from the launcher is v1.

Correcting that I now get the same behaviour.
by Equalizer
Sat Jul 07, 2012 5:22 am
Forum: StarCraft Modding
Topic: Accel_T v1.52 by Equalizer
Replies: 77
Views: 16748

[quote name='Taranok' date='06 July 2012 - 08:55 PM' timestamp='1341633317' post='10960'] Right at 15:02. T is slowly heading towards 9 o'clock of Z's but keeps getting interrupted by a few units of Z's streaming on down. And then the game suddenly freezes. It doesn't give an error, but Starcraft be...

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