Search found 15 matches

by Flexo
Mon Jun 13, 2011 6:15 pm
Forum: StarCraft Modding
Topic: PEAI Latest News and Updates
Replies: 117
Views: 76534

great job on mod baja. I really like all the tricks like the AI, picking races, and how the tech tree works to make units. how does the AI choice thingy work anyway? I want to use that if i ever make a mod myself --> *yeah right. Also how do you make the letters appear and dissappear on those button...
by Flexo
Mon Jun 06, 2011 11:30 pm
Forum: StarCraft Modding
Topic: AdAstras AI
Replies: 86
Views: 7997

Any plans to update this and possibly fix some of these desync problems? Me and a friend keep trying to play but crash after about 15 minutes.
by Flexo
Mon Jun 06, 2011 11:16 pm
Forum: StarCraft Modding
Topic: BWAI.com ModBash Partay!
Replies: 43
Views: 13918

[quote name='bajadulce' date='14 September 2010 - 10:18 AM' timestamp='1284484703' post='9741'] [attachment=2782:araiv3.1_asskicked.rep]Welcome to grafted AI's.. now go learn how to play and come back with some skillz. [attachment=2781:arai_v3...._tf_down.rep]ERV = 3796. Myk and I put the cpu in its...
by Flexo
Mon Jun 06, 2011 10:59 pm
Forum: StarCraft Modding
Topic: Spider mines as a controlable unit?
Replies: 2
Views: 904

Spider mines as a controlable unit?

Can it be done? I want to be able to move my spider mines (not burrow) and attack with them after I lay them with vulutre.
by Flexo
Tue Aug 04, 2009 7:40 am
Forum: StarCraft Modding
Topic: UMS Computer AI
Replies: 1
Views: 504

UMS Computer AI

Hi everybody, I'm full noob in this, and i would like somebody to tell me: how can i make a good WORKING computer in a map with triggers?:S I am using Starcraft X-tra Editor, and there are some good AI scripts to be used, but when i start the game, the computer acts very weird, it doesn't uses its m...

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