Search found 257 matches

by Myk
Wed Jul 25, 2012 5:54 pm
Forum: StarCraft Modding
Topic: Myk's AI 3.5
Replies: 125
Views: 77792

i don't really know, but it's not enjoyable too be beaten by dt rushes every single time. Yeah, it's quite unfair. I hadn't set out to do it that way. I went through about a dozen different strategies and unit combinations, lots of which are already covered by other scripts, until I stumbled on thi...
by Myk
Tue Jul 24, 2012 6:46 pm
Forum: StarCraft Modding
Topic: Myk's AI 3.5
Replies: 125
Views: 77792

How else should they be?
by Myk
Thu Apr 12, 2012 5:42 am
Forum: StarCraft Modding
Topic: BWAIWarV
Replies: 24
Views: 31448

Excellent. I'll check out the new ones soon. I've kind of paused my development in wait of out new host and getting things running here once again. I think we're ironing out a lot of bugs, and that's good. The last War kind of fired off with some fast decisions that left me wanting for something bet...
by Myk
Wed Apr 04, 2012 12:20 am
Forum: StarCraft Modding
Topic: BWAIWarV
Replies: 24
Views: 31448

The replays themselves are now in one spot! Having lots of sub-directories is great for organizing, but user efficiency suffers as a consequence (lots of extra clicking around). Your BWAIWar replays should be situated as follows: 1. Move your old .rep files to a new directory, for the time being. 2....
by Myk
Tue Apr 03, 2012 6:16 pm
Forum: StarCraft Modding
Topic: BWAIWarV
Replies: 24
Views: 31448

Awesome post! Now, to get to work... [quote name='Taranok' date='16 March 2012 - 03:01 AM' timestamp='1331892087' post='10843'] Please submit one script only. [/quote] Is this only one script per race or just one script total? Edit: Given that we're going to be changing to a new host and a bunch of ...
by Myk
Thu Mar 15, 2012 2:48 am
Forum: StarCraft Modding
Topic: Why does my AI just suck at building probes????
Replies: 4
Views: 1146

[quote name='Taranok' date='14 March 2012 - 04:22 PM' timestamp='1331767356' post='10835'] [quote name='Myk' date='14 March 2012 - 02:17 PM' timestamp='1331752635' post='10833'] Add more probes to your main and expansions. There won't always be just 7 patches (14 probes), so it helps to just add up ...
by Myk
Wed Mar 14, 2012 7:55 pm
Forum: StarCraft Modding
Topic: SC SUM - StarCraft Super Unit Mod
Replies: 9
Views: 2274

Welcome to BWAI!

Your mod looks good and very cleanly executed. Does the AI use these new super units at all?

Your website is also done very nicely. :)
by Myk
Wed Mar 14, 2012 7:17 pm
Forum: StarCraft Modding
Topic: Why does my AI just suck at building probes????
Replies: 4
Views: 1146

Add more probes to your main and expansions. There won't always be just 7 patches (14 probes), so it helps to just add up to about 24 or 25 to top out. In my tests this made it make a few more probes to max out the natural and main. The only other thing you can do to get more workers is use place_gu...
by Myk
Mon Mar 12, 2012 4:23 am
Forum: StarCraft Modding
Topic: starting ai vs ai games
Replies: 3
Views: 1443

[quote name='marcmad' date='10 March 2012 - 09:30 PM' timestamp='1331440228' post='10825'] Hi, its me again. I always loved to watch ai fighting ai however i seem to have a problem starting the game in this mode. This time i have the game updated and it work fine with the non-cheating ai. But when i...
by Myk
Sat Mar 10, 2012 6:37 pm
Forum: StarCraft Modding
Topic: bwai launcher help
Replies: 10
Views: 2551

[quote name='marcmad' date='10 March 2012 - 09:19 AM' timestamp='1331399982' post='10818'] [quote name='poiuy_qwert' date='09 March 2012 - 11:53 PM' timestamp='1331351581' post='10817'] Well at the moment I have no idea why it would be crashing, but one thing to note is that the AI's included in BWA...

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