Search found 257 matches
- Wed Jul 25, 2012 5:54 pm
- Forum: StarCraft Modding
- Topic: Myk's AI 3.5
- Replies: 125
- Views: 77792
i don't really know, but it's not enjoyable too be beaten by dt rushes every single time. Yeah, it's quite unfair. I hadn't set out to do it that way. I went through about a dozen different strategies and unit combinations, lots of which are already covered by other scripts, until I stumbled on thi...
- Tue Jul 24, 2012 6:46 pm
- Forum: StarCraft Modding
- Topic: Myk's AI 3.5
- Replies: 125
- Views: 77792
- Thu Apr 12, 2012 5:42 am
- Forum: StarCraft Modding
- Topic: BWAIWarV
- Replies: 24
- Views: 31448
Excellent. I'll check out the new ones soon. I've kind of paused my development in wait of out new host and getting things running here once again. I think we're ironing out a lot of bugs, and that's good. The last War kind of fired off with some fast decisions that left me wanting for something bet...
- Wed Apr 04, 2012 12:20 am
- Forum: StarCraft Modding
- Topic: BWAIWarV
- Replies: 24
- Views: 31448
The replays themselves are now in one spot! Having lots of sub-directories is great for organizing, but user efficiency suffers as a consequence (lots of extra clicking around). Your BWAIWar replays should be situated as follows: 1. Move your old .rep files to a new directory, for the time being. 2....
- Tue Apr 03, 2012 6:16 pm
- Forum: StarCraft Modding
- Topic: BWAIWarV
- Replies: 24
- Views: 31448
Awesome post! Now, to get to work... [quote name='Taranok' date='16 March 2012 - 03:01 AM' timestamp='1331892087' post='10843'] Please submit one script only. [/quote] Is this only one script per race or just one script total? Edit: Given that we're going to be changing to a new host and a bunch of ...
- Thu Mar 15, 2012 2:48 am
- Forum: StarCraft Modding
- Topic: Why does my AI just suck at building probes????
- Replies: 4
- Views: 1146
[quote name='Taranok' date='14 March 2012 - 04:22 PM' timestamp='1331767356' post='10835'] [quote name='Myk' date='14 March 2012 - 02:17 PM' timestamp='1331752635' post='10833'] Add more probes to your main and expansions. There won't always be just 7 patches (14 probes), so it helps to just add up ...
- Wed Mar 14, 2012 7:55 pm
- Forum: StarCraft Modding
- Topic: SC SUM - StarCraft Super Unit Mod
- Replies: 9
- Views: 2274
- Wed Mar 14, 2012 7:17 pm
- Forum: StarCraft Modding
- Topic: Why does my AI just suck at building probes????
- Replies: 4
- Views: 1146
Add more probes to your main and expansions. There won't always be just 7 patches (14 probes), so it helps to just add up to about 24 or 25 to top out. In my tests this made it make a few more probes to max out the natural and main. The only other thing you can do to get more workers is use place_gu...
- Mon Mar 12, 2012 4:23 am
- Forum: StarCraft Modding
- Topic: starting ai vs ai games
- Replies: 3
- Views: 1443
[quote name='marcmad' date='10 March 2012 - 09:30 PM' timestamp='1331440228' post='10825'] Hi, its me again. I always loved to watch ai fighting ai however i seem to have a problem starting the game in this mode. This time i have the game updated and it work fine with the non-cheating ai. But when i...
- Sat Mar 10, 2012 6:37 pm
- Forum: StarCraft Modding
- Topic: bwai launcher help
- Replies: 10
- Views: 2551
[quote name='marcmad' date='10 March 2012 - 09:19 AM' timestamp='1331399982' post='10818'] [quote name='poiuy_qwert' date='09 March 2012 - 11:53 PM' timestamp='1331351581' post='10817'] Well at the moment I have no idea why it would be crashing, but one thing to note is that the AI's included in BWA...