Search found 903 matches

by Archon_Wing
Mon May 17, 2010 8:19 pm
Forum: StarCraft Modding
Topic: Rocky II Zerg and Protoss AI (Updated 02/02/12)
Replies: 330
Views: 42469

Oh you must be on the europe server; lame Blizz. :/
by Archon_Wing
Mon May 17, 2010 7:25 pm
Forum: StarCraft Modding
Topic: Rocky II Zerg and Protoss AI (Updated 02/02/12)
Replies: 330
Views: 42469

Nah, it's quite fine. Your AI works well enough as is. ;)

If you want to get started online for sc2, I'm on archonwing.abc just add that.
by Archon_Wing
Thu Apr 15, 2010 7:27 pm
Forum: StarCraft Modding
Topic: BWAI Launcher Support/Bug Report
Replies: 170
Views: 39564

You can just use the BWAI launcher, and select the appropriate scripts-- then run the replays.
by Archon_Wing
Thu Apr 15, 2010 6:13 pm
Forum: StarCraft Modding
Topic: BWAI Launcher Support/Bug Report
Replies: 170
Views: 39564

http://www.broodwarai.com/download.php?file=BWAIReplayPak

You can use these replays to watch the AI play. In Starcraft, AI actions aren't really saved; the AI plays itself again so it's useful to watch AIs fight.
by Archon_Wing
Wed Mar 17, 2010 10:48 pm
Forum: StarCraft Modding
Topic: Rocky II Zerg and Protoss AI (Updated 02/02/12)
Replies: 330
Views: 42469

Nice to know you're still working on it. ;)
by Archon_Wing
Wed Mar 17, 2010 10:47 pm
Forum: StarCraft Modding
Topic: BWAI Launcher (updated)
Replies: 24
Views: 17397

Mar 17, 2010 I won't hide the fact that I'm extremely biased towards the Entropy Side, but don't the others need more love too? Entropy Folder Changes: Added Relentless P, and also added it to Entropy Multiplayer P Compacted the Entropy File, seems like junk has somehow got in there Racine's Rebels ...
by Archon_Wing
Tue Mar 16, 2010 10:40 pm
Forum: StarCraft Modding
Topic: Unleaded AI 3.3 Full Non-cheating AI (Updated 2/23/10)
Replies: 314
Views: 56593

Anyhow, after reading a recent blog about Racine's Rebels on tl.net, and Baja having the BWAIlauncher/BWAI gold topic uploaded, and also Mesk plugging his AI ;) I decided to look at my own scripts in Racine's Rebels. They really weren't too great, and the Zerg for some reason was worse with give_mon...
by Archon_Wing
Mon Mar 15, 2010 4:19 am
Forum: StarCraft Modding
Topic: Accel_T v1.52 by Equalizer
Replies: 77
Views: 16972

Yep, that's very impressive. It does look a lot harder than most of the other ones in Racine's Rebels.
by Archon_Wing
Fri Mar 12, 2010 5:44 am
Forum: StarCraft Modding
Topic: Accel_T v1.52 by Equalizer
Replies: 77
Views: 16972

Ahh, sc2 script invasion! :P

So after seeing Racine's Rebels topic on Tl.net, I think it might be a good idea to also have a cheating version of this script; would be pretty deadly 1v1
by Archon_Wing
Tue Mar 09, 2010 11:12 pm
Forum: StarCraft Modding
Topic: I've got 2 potential AI projects - Giev Feedback plz
Replies: 13
Views: 1802

#1 Probaly just BBS, 9/9 gates, and 9 pools, crank out as any units as possible. The difference between this build and the other cheese ones out there is that it doesn't really aim to kill the enemy in the first attack. You would want an attack by the 5 minute mark. The three AIs Jonstone mentioned ...

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