Search found 26 matches

by pandut
Thu Feb 11, 2010 7:49 pm
Forum: StarCraft Modding
Topic: Zerg AI problem
Replies: 26
Views: 5427

I removed those and changed that, but to no avail; The mod still crashes.

After closer examination, I've noticed that the crash actually occurs a few minutes after the AI upgrades Zerg Carapace level 2. I'm positive it's around there.

I'll keep looking.
by pandut
Thu Feb 11, 2010 12:26 am
Forum: StarCraft Modding
Topic: Zerg AI problem
Replies: 26
Views: 5427

Nerco FTW! Hey guys. I'm back after a long period of hibernation. I've decided to finish this old project I started on a while ago. Anyway, after studying this thread and other Zerg AI scripts, I have made some changes to the Zerg script used in my mod. It works now, building drones and attacking ac...
by pandut
Thu Aug 27, 2009 7:22 pm
Forum: StarCraft Modding
Topic: Zerg AI problem
Replies: 26
Views: 5427

Alright, I did something so the AI won't crash the game anymore. I also tried to edit it so certain units for each faction requires an upgrade building in order to be buildable. The AI will get a few zerglings and attack, but after they build the Evo chamber, they start spamming Hydralisks again. An...
by pandut
Thu Aug 27, 2009 5:36 am
Forum: StarCraft Modding
Topic: Zerg AI problem
Replies: 26
Views: 5427

Sorry, been busy as of late and didn't get enough time to check up. Now I do. I've looked over your posts, and attempted to revise my script. Heres the result- CODE# stat_txt.tbl entry 1344: Zerg Expansion Custom Level<0> ZMCx(1344, 111, aiscript): start_town() transports_off() farms_notiming() defi...
by pandut
Fri Aug 14, 2009 5:49 pm
Forum: StarCraft Modding
Topic: Zerg AI problem
Replies: 26
Views: 5427

I tried that Baja, now the AI doesn't build so many hydralisks as before, but it seems to be the unit they prefer most. And Myk, the script is for a mod , not campaign . I won't reveal the details about the mod, so please, just humor me :) EDIT: Also, how would you put give_money() in a loop? Though...
by pandut
Thu Aug 13, 2009 9:27 pm
Forum: StarCraft Modding
Topic: Zerg AI problem
Replies: 26
Views: 5427

I still need some help...
by pandut
Sat Aug 08, 2009 3:36 am
Forum: StarCraft Modding
Topic: MPQDraft Issues
Replies: 7
Views: 3116

Hmmm... That happened to me before.

Put the .exe in your starcraft directory and try that. That's how I got mine working...
by pandut
Fri Aug 07, 2009 6:31 pm
Forum: StarCraft Modding
Topic: Zerg AI problem
Replies: 26
Views: 5427

I have no idea what you mean by the first part of the question.

But as for the second part, no, this script is for a mod.
by pandut
Fri Aug 07, 2009 3:22 am
Forum: StarCraft Modding
Topic: Zerg AI problem
Replies: 26
Views: 5427

Zerg AI problem

Hay all, I've been having a very annoying problem with a custom zerg AI script I made. The problem, is that after the first two buildings, the zerg AI will ignore all other commands until he's massed an army of 15-100 hydralisks. I have no idea why it's doing that, and I'd like it to not do that. He...
by pandut
Wed Jul 08, 2009 12:19 am
Forum: StarCraft Modding
Topic: SCAI Editor Problems...
Replies: 7
Views: 1661

THANK YOU

I'd kiss you if I could :P

It AI's work very well, and with no problems. Thanks for the little tutorial as well :)

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