Search found 25 matches

by BroodKiller
Tue Mar 25, 2008 9:33 am
Forum: StarCraft Modding
Topic: AdAstras AI
Replies: 86
Views: 5810

I didn't leave - SC just crashed on me :) I made a bomb push specifically in case baja may need some help early on (he did great against the ff rush, btw), because he had the worst position of us all. I use them as an early-mid counter in single-player sometimes, but they work much better in team ga...
by BroodKiller
Mon Mar 24, 2008 4:03 pm
Forum: StarCraft Modding
Topic: AdAstras AI
Replies: 86
Views: 5810

I just played 2 games today, on Normal I think. I lost them both, because I tried strats that simply didn't work out (proxy deep outpost push and no-exp, mass-trader eco model). The AI seems weaker early and mid game, probably because there are no more nukes (or I simply get used to it ;) ). Its off...
by BroodKiller
Fri Mar 21, 2008 8:39 pm
Forum: StarCraft Modding
Topic: AdAstras AI
Replies: 86
Views: 5810

[quote name='ashara' post='3195' date='Mar 20 2008, 02:31 PM']Cancelling the upgrading of a defense position destroyed the previous building.[/quote]
IIRC this was the case with the original mod as well.
by BroodKiller
Thu Mar 20, 2008 8:24 pm
Forum: StarCraft Modding
Topic: AdAstras AI
Replies: 86
Views: 5810

Downloaded. I probably won't be able to test much right now (Easter and some exams later), but I will try to find time to play one or two games, just to get the hang of it.
by BroodKiller
Sat May 19, 2007 4:39 pm
Forum: StarCraft Modding
Topic: Older versions of SCAIEdit
Replies: 3
Views: 1382

Older versions of SCAIEdit

I happen to possess some earlier versions of SCAIEdit, and bajadulce asked me to post them up :)
I didn't play with them, so I can't really say anything about them, but I hope they work and that they can be put to some use. Enjoy

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