Search found 5 matches

by abhisheknage
Sun Jan 16, 2011 3:49 am
Forum: BWAPI (wrappers in other languages / questions and announcements related to BWAPI itself)
Topic: build order bwapi
Replies: 4
Views: 1528

i see that makes a lot of sense :o thanks again
by abhisheknage
Wed Jan 12, 2011 9:49 pm
Forum: BWAPI (wrappers in other languages / questions and announcements related to BWAPI itself)
Topic: build order bwapi
Replies: 4
Views: 1528

:o so i can change what happens in onstart from the responses in onframe?
by abhisheknage
Wed Jan 12, 2011 9:46 am
Forum: BWAPI (wrappers in other languages / questions and announcements related to BWAPI itself)
Topic: build order bwapi
Replies: 4
Views: 1528

build order bwapi

hey guys, So my question is how do i get bwapi to get to do a specific build order. Do i do the build order in onstart or onframe. I really have no clue on how to start with a build order, and i do not want to use bwsal. The technical parts on how to create a build order will be greatly appreciated....
by abhisheknage
Wed Jan 12, 2011 9:39 am
Forum: AI development (BWAPI Bots)
Topic: Idle SCV to gather minerals
Replies: 2
Views: 1208

hi krasi0,

Well i am using it on onFrame, and i found out where i made the mistake though. Else if((*i)->isIdle && (*i)->isCompleted)
I guess i shud have added tht. But now it works.
by abhisheknage
Wed Jan 12, 2011 5:57 am
Forum: AI development (BWAPI Bots)
Topic: Idle SCV to gather minerals
Replies: 2
Views: 1208

Idle SCV to gather minerals

Hey Guys, Firstly this is my first post here, and I am an ultra noob in coding. My problem is I am unable to have idle/just spawned SCV's to gather minerals. This is my code here: for(std::set<Unit*>::const_iterator i= Broodwar->self()->getUnits().begin();i!=Broodwar->self()->getUnits().end();i++){ ...

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