Search found 34 matches

by Laser_Dude
Thu Nov 06, 2008 4:09 am
Forum: PyMS (poiuy_qwert's complete modding suite)
Topic: PyMS v1.2.1
Replies: 141
Views: 35499

When A_of_s_t mentioned variables, I'm pretty sure he was thinking of something like a preprocessor, which would actually be a pretty good idea. I also can't imagine it being very difficult to implement (just have a way of dividing JS code from regular code (maybe with <? CODE ?> blocks), and then m...
by Laser_Dude
Thu Nov 06, 2008 2:52 am
Forum: PyMS (poiuy_qwert's complete modding suite)
Topic: PyMS v1.2.1
Replies: 141
Views: 35499

Whoa, wait a second... Are you trying to make a decompiler keep all original code? This seems completely backwards to me. Isn't the more important role of the compiler to make the text into (possibly optimized*) mod's files, rather than being like a binary file editor? I see that using text has the ...
by Laser_Dude
Tue May 13, 2008 7:17 am
Forum: BWAPI (wrappers in other languages / questions and announcements related to BWAPI itself)
Topic: BWAPI -> BWAI project (Architecture suggestions)
Replies: 27
Views: 6317

This might have a fair bit of overhead, but it's worth a shot. How about for actively micro-ing units, the engine builds a relative position map of terrain, enemy units, and such. Then a micro programmer would be able to use those positions to say, move a vulture in a certain way to fight zealots. T...
by Laser_Dude
Mon Mar 31, 2008 1:21 am
Forum: PyMS (poiuy_qwert's complete modding suite)
Topic: PyMS v1.2.1
Replies: 141
Views: 35499

Case sensitivity: true. That is a problem in unices. Which is why I'm surprised to hear about a problem with it after I didn't run into any on Debian or OSX. Certainly it can't hurt to get rid of that possible source of problems. .gif everywhere would be better than some .gif and some .GIF. Robustn...
by Laser_Dude
Sun Mar 30, 2008 11:09 pm
Forum: PyMS (poiuy_qwert's complete modding suite)
Topic: PyMS v1.2.1
Replies: 141
Views: 35499

Still doesn't seem to work. laserdude@laserdude-desktop:~$ cd PyMS laserdude@laserdude-desktop:~/PyMS$ python PyAI.pyw Traceback (most recent call last): File "PyAI.pyw", line 2253, in <module> main() File "PyAI.pyw", line 2173, in main gui = PyAI() File "PyAI.pyw", lin...
by Laser_Dude
Sat Mar 29, 2008 10:55 pm
Forum: PyMS (poiuy_qwert's complete modding suite)
Topic: PyMS v1.2.1
Replies: 141
Views: 35499

Yes.

Python 2.5.1 (r251:54863, Mar 7 2008, 04:10:12)
[GCC 4.1.3 20070929 (prerelease) (Ubuntu 4.1.2-16ubuntu2)] on linux2
by Laser_Dude
Sat Mar 29, 2008 10:23 pm
Forum: PyMS (poiuy_qwert's complete modding suite)
Topic: PyMS v1.2.1
Replies: 141
Views: 35499

It doesn't seem to work for me. laserdude@laserdude-desktop:~/PyMS$ python PyAI.pyw Traceback (most recent call last): File "PyAI.pyw", line 2249, in <module> main() File "PyAI.pyw", line 2169, in main gui = PyAI() File "PyAI.pyw", line 1161, in __init__ self.wm_iconbit...
by Laser_Dude
Fri Mar 28, 2008 4:03 am
Forum: PyMS (poiuy_qwert's complete modding suite)
Topic: PyMS v1.2.1
Replies: 141
Views: 35499

I would assume the GUI is still written in Python, and is cross-platform? If so, 1337!
by Laser_Dude
Mon Mar 24, 2008 6:56 am
Forum: StarCraft Modding
Topic: Tips for Tedious Coding
Replies: 9
Views: 2506

That was a bad example, then. Put your typo on an = function, then, so that it acts on the wrong variable. It's still not strongly typed. Variables still aren't declared. Another part of a language being strongly typed is that errors will show themselves on compile. Since Python is interpreted, I ca...
by Laser_Dude
Mon Mar 24, 2008 4:55 am
Forum: StarCraft Modding
Topic: Tips for Tedious Coding
Replies: 9
Views: 2506

[quote name='poiuy_qwert' post='3246' date='Mar 23 2008, 08:40 PM']the error trapping is very good.[/quote] I was talking about type-strength. Did you look at the example I posted, and actually find the error? That can't happen with js or C++, because variables are declared. Don't even try to say Py...

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