Search found 131 matches

by Ahzz
Sat Nov 28, 2009 11:26 am
Forum: AI development (BWAPI Bots)
Topic: BWAPI Replays & Videos
Replies: 65
Views: 19554

in building supply depots?
by Ahzz
Thu Oct 01, 2009 6:47 pm
Forum: StarCraft Modding
Topic: REQUEST: Sample AIScript snippets (PyAI)
Replies: 15
Views: 3398

[quote name='Archon_Wing' post='7575' date='Sep 27 2009, 12:58 AM']That would just be too scary. :D For noobs like me, since we can seem to convert scripts over, I'd say it'd be pretty cool to convert Entropy II and the other user made scripts here over to BWAPI for a easy/casual mode. And hard(er) ...
by Ahzz
Thu Sep 17, 2009 5:21 pm
Forum: StarCraft Modding
Topic: REQUEST: Sample AIScript snippets (PyAI)
Replies: 15
Views: 3398

this is absolutely awesome. Heinermann, just ask me when you guys are at the point that you want to know how you should act in each situation and what build orders to use, different strategies etc. I'm sure I can help in that matter. This thing has the potential to be absolutely ridiculous, progamer...
by Ahzz
Mon Sep 22, 2008 3:11 pm
Forum: StarCraft Modding
Topic: BWAI feedback
Replies: 2
Views: 1044

BWAI feedback

OK heiner gave me the BWAI to fool around with, and heres some stuff I noticed: it needs to prioritise certain actions. for example the first m&m rush you're able to do is at about 40 supply, when the ideal would be at around 30-34. This is because it keeps on and on with building rines and scvs...
by Ahzz
Fri Jun 13, 2008 6:40 pm
Forum: StarCraft Modding
Topic: Ultimate Zerg strategy guide by Ahzz for BWAI
Replies: 6
Views: 3703

well, teamliquid guys already seem to be in love with only because it was long. Now the content is an important factor as well.

And ashara, you improve over time, and so does your apm. Just put a lot of effort on your game, and over time your apm will improve by itself.
by Ahzz
Fri Jun 13, 2008 10:18 am
Forum: StarCraft Modding
Topic: Ultimate Zerg strategy guide by Ahzz for BWAI
Replies: 6
Views: 3703

Ultimate Zerg strategy guide by Ahzz for BWAI

I thought that those wanting to make computers that fight against humans, and want the AI's to be GOOD might benefit from this guide I wrote for human play: [b]Zerg Guide By Ahzz:[/b] (Note: Macro means managing your resources, building units etc in general, while micro means controlling your units ...
by Ahzz
Thu Jun 05, 2008 6:28 am
Forum: StarCraft Modding
Topic: Ahzz AI 2.0
Replies: 17
Views: 2954

Hmm, I tried to download an mpqdraft from shadowflares site a week or so ago, but I guess that was the old one as well. Can anyone direct me to the right one?
by Ahzz
Wed Jun 04, 2008 7:26 pm
Forum: StarCraft Modding
Topic: Ahzz AI 2.0
Replies: 17
Views: 2954

new version up again... No more softlocking except sometimes mysteriously for a few minutes, no more crashes 99% confirmed, a bit stronger, better timings etc.
I think I'll make a few more changes before I start working on PvT
by Ahzz
Wed Jun 04, 2008 1:22 pm
Forum: StarCraft Modding
Topic: Ahzz AI 2.0
Replies: 17
Views: 2954

Alright, new version out and I did quite a bit of testing myself with premade replays, as the 'test10' already gives out. This one should work with vista as well. Please post all replays when you play against this, ESPECIALLY if you win. This will be the real deal, and I want it to be as strong as p...
by Ahzz
Tue Jun 03, 2008 4:42 pm
Forum: StarCraft Modding
Topic: Ahzz AI 2.0
Replies: 17
Views: 2954

Actually it is a cheating script. And no crashes rolleyes.gif As much as you seem to love him and hate me, you could cut it out in this thread. Besides, these scripts will not have crashes Figured. You don't seem to care about others. Sure I care about others, but this is the deal: 1. I'm quite con...

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