Search found 21 matches

by Count.Dracula
Sat Nov 21, 2009 9:11 pm
Forum: StarCraft Modding
Topic: Research causes crash :(
Replies: 14
Views: 4689

[quote name='Heinermann' post='8285' date='Nov 19 2009, 06:32 PM']It crashes when retrieving the unit address from something.[/quote]

What do you mean by that?
by Count.Dracula
Fri Nov 13, 2009 4:42 pm
Forum: StarCraft Modding
Topic: Research causes crash :(
Replies: 14
Views: 4689

I didn't alter the pre-requisites for any upgrades and buildings. But I did make the AI train heroes that you can't train (by making buttons overlap each other) The other thing strange is, in my older version, if I play against only 1 protoss AI (1v1), the game never crashed. If there is one more AI...
by Count.Dracula
Thu Nov 12, 2009 5:04 pm
Forum: StarCraft Modding
Topic: Research causes crash :(
Replies: 14
Views: 4689

It's 1.16.1
by Count.Dracula
Sat Oct 24, 2009 2:42 pm
Forum: StarCraft Modding
Topic: Research causes crash :(
Replies: 14
Views: 4689

The thing is if I delete the research part, the game won't crash. What exactly do you mean by running more than 1 attack_do at the same time, and how would it crash the game? Moreover, my game crashed at the point where the AI already went over the attack_dos, it was using send_suicide at that point...
by Count.Dracula
Sat Oct 24, 2009 2:07 am
Forum: StarCraft Modding
Topic: Research causes crash :(
Replies: 14
Views: 4689

Research causes crash :(

This is my AI script for Protoss. It sometimes crashes the game while it's base is under severe attack during game time 20-40 minutes (Protoss AI vs. Protoss AI) After a few hours of debugging, I located that the research part was responsible for this crash. Some researches are done in the building ...
by Count.Dracula
Sun Oct 18, 2009 3:58 pm
Forum: StarCraft Modding
Topic: <MOD+AI> En_Taro_Protoss
Replies: 13
Views: 7209

I used create_unit to make the AI more powerful and by the way more god-like; Actually my laptop can't run IceCC/IceXP because I'm in 64-bit vista. And university makes my life busy. On the other hand, I will update my mod, since my original thought was making the Normal SC more challenging; but I d...
by Count.Dracula
Sun Oct 18, 2009 2:04 pm
Forum: StarCraft Modding
Topic: <MOD+AI> En_Taro_Protoss
Replies: 13
Views: 7209

defensebuild_ag 1 dark_archon
&
defenseuse_ag 1 dark_archon
by Count.Dracula
Sat Oct 17, 2009 4:56 pm
Forum: StarCraft Modding
Topic: <MOD+AI> En_Taro_Protoss
Replies: 13
Views: 7209

Thanks.
The bug is eliminated: it was due to the improper defense uses.

And I updated my mod, BTW :)
by Count.Dracula
Mon Oct 12, 2009 4:46 pm
Forum: StarCraft Modding
Topic: <MOD+AI> En_Taro_Protoss
Replies: 13
Views: 7209

I don't think I modified images.dat.
But I used FG.
by Count.Dracula
Sun Oct 11, 2009 7:50 pm
Forum: StarCraft Modding
Topic: <MOD+AI> En_Taro_Protoss
Replies: 13
Views: 7209

The AI still crashes when I tried to destroy its base.
It had already finished all updates, I don't know why...

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