Search found 255 matches

by Myk
Sun Oct 07, 2018 5:23 am
Forum: StarCraft Modding
Topic: Looking for latest BWAI Launcher
Replies: 7
Views: 369

Re: Looking for latest BWAI Launcher

Looks like bajadulce is still hosting a legit download http://www.teamliquid.net/forum/brood-war/528563-bwai-latest-help The main dfferences between my changes and what bajadulce has hosted aren't huge. Features of my Packages file set: Racine v3 Z,V,T (The labels are named, so you can find your way...
by Myk
Sun Sep 30, 2018 2:03 am
Forum: StarCraft Modding
Topic: Looking for latest BWAI Launcher
Replies: 7
Views: 369

Re: Looking for latest BWAI Launcher

That someone should have done something sooner is the story of BWAI.

I'll take a look at updating the github scripts. I haven't tended to that fire particularly well, as one does.

I'm going to contact a few people to see where I can host the launcher. Sorry about the Drive failure.
by Myk
Sun Aug 12, 2018 1:41 am
Forum: StarCraft Modding
Topic: Looking for latest BWAI Launcher
Replies: 7
Views: 369

Re: Looking for latest BWAI Launcher

Accept no substitutes!

https://myk.neocities.org/bwai.html

Someone should grab this and host it someplace that isn't my Drive.
by Myk
Fri Feb 08, 2013 6:41 pm
Forum: StarCraft Modding
Topic: Many questions about modding
Replies: 9
Views: 845

Re: Many questions about modding

Oh, hah! I've clicked through, just OK'd through all of that so often that I forgot what the dialogs were whining about. It's not looking for the fonts in the MPQs at all, it has a font directory (under the PyMS dir, somewhere) where it's trying to load the fronts from (and failing to, obviously). I...
by Myk
Fri Feb 08, 2013 4:42 pm
Forum: StarCraft Modding
Topic: Many questions about modding
Replies: 9
Views: 845

Re: Many questions about modding

PyTBL from PyMS works pretty nice. I tried PyTBL but every time I tried to feed it an MPQ so it could find some FNT files it crashed, so it was completely unusable. I don't know if it was the version I had or what. I hope you didn't mean what you wrote here. You want to open the MPQ with PyMPQ and ...
by Myk
Fri Feb 08, 2013 1:47 am
Forum: StarCraft Modding
Topic: Many questions about modding
Replies: 9
Views: 845

Re: Many questions about modding

For the beacon, try Datedit -> Units -> Graphics -> Unit Dimensions and zero out the values there. There might be a way to do that same thing using the iscript, but I have no idea how - I'm fairly ignorant of the iscripts workings. Oh, and does anyone have a download for TBLEdit or some other workin...
by Myk
Mon Feb 04, 2013 1:25 am
Forum: StarCraft Modding
Topic: The PvT project
Replies: 89
Views: 4820

Re: The PvT project

http://www.broodwarai.com/downloads/mem ... %201.0.txt

Here's something I threw together for fun. I didn't spend a lot of time making it win or whatever, but it's still pretty good.
by Myk
Sun Feb 03, 2013 8:29 am
Forum: StarCraft Modding
Topic: The PvT project
Replies: 89
Views: 4820

Re: The PvT project

Yeah turrets can be a huge waste with the way that the AI places them. So you're attempting a big tankless 2 base attack right after ZBwaiP attacks? I really don't know how great that will be. It'll take quite a while for the AI to rebuild units after the attack, and by then ZBwaiP will be on 3 bas...
by Myk
Sun Feb 03, 2013 4:38 am
Forum: StarCraft Modding
Topic: The PvT project
Replies: 89
Views: 4820

Re: The PvT project

Suggestions for Myk T: expanding less often, and still getting a few vultures even when it detects carriers. I can get some wins in testing, but not doing what I want: 8 fact on 2 base, and a very specific vulture/goliath mix. As long as the first P push fails, T can usually win just because P has ...
by Myk
Sat Feb 02, 2013 6:13 pm
Forum: Forum Bug Report - Assistance - Suggestions
Topic: Forum bug report - assistance - suggestions
Replies: 59
Views: 4993

Re: BWAI.com convert to PhpBB3 status

Everything looks great! FTP, forum threads, etc., all green!

Thanks bajadulce!

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