Search found 323 matches

by JH24
Tue May 22, 2012 9:19 am
Forum: StarCraft Modding
Topic: Rocky II Zerg and Protoss AI (Updated 02/02/12)
Replies: 330
Views: 40751

Hey Taranok, Thank you for your replies and for your feedback. I really appreciate it. I'm sorry for my inactivity in the last few months. I went through some personal problems but things are slowly getting better now. After seeing your message this morning, I tried to take a look at my scripts but ...
by JH24
Fri Feb 24, 2012 9:41 am
Forum: StarCraft Modding
Topic: TaranokAI v1.71 (P) Updated: 1/6/13
Replies: 89
Views: 7466

I'm sorry to hear that, but I do remember having similar problems myself in the past. If possible, could you post the attack loop you currently have?
by JH24
Tue Feb 21, 2012 10:36 am
Forum: StarCraft Modding
Topic: TaranokAI v1.71 (P) Updated: 1/6/13
Replies: 89
Views: 7466

No problem. Glad we could all help.


Good Luck with your AI, really looking forward to the next version. In the meantime. I'll try to play against your AI 1vs2. ;)
by JH24
Tue Feb 21, 2012 10:32 am
Forum: StarCraft Modding
Topic: Rocky II Zerg and Protoss AI (Updated 02/02/12)
Replies: 330
Views: 40751

Thank you for your comments and for your support. :) The AI already uses unlimited money until 30 minutes into the game. But if it has a few bases by then it's probably able to sustain itself without cheating. The difficulty is very likely too high, but I'm working a bit on a new version (cheating a...
by JH24
Mon Feb 20, 2012 6:32 pm
Forum: StarCraft Modding
Topic: TaranokAI v1.71 (P) Updated: 1/6/13
Replies: 89
Views: 7466

@ Taranok I've uploaded a new replay. (1vs1) It was a very fun game with some very strong attacks from your AI. [attachment=3009:TauCrossTaranok1.11.rep] I still can't beat two of your AI's at the same time so far. I can now survive the first attack wave, but I don't have enough units yet to defend ...
by JH24
Sun Feb 19, 2012 1:52 pm
Forum: StarCraft Modding
Topic: TaranokAI v1.71 (P) Updated: 1/6/13
Replies: 89
Views: 7466

I'm sorry for my late reply, the last week has been a bit hectic for me. I've uploaded two replays for you, I'll add more replays in the coming days. They are (for now) 1vs1. I 've really tried but I wasn't able to beat your AI 1vs2. It's really strong and the variety of (early) attacks really keep ...
by JH24
Mon Feb 13, 2012 3:32 pm
Forum: StarCraft Modding
Topic: TaranokAI v1.71 (P) Updated: 1/6/13
Replies: 89
Views: 7466

Awesome! I've downloaded it, hopefully I'll get a chance to play tonight. Looking forward to it. :)
by JH24
Mon Feb 13, 2012 3:31 pm
Forum: StarCraft Modding
Topic: Unleaded AI 3.3 Full Non-cheating AI (Updated 2/23/10)
Replies: 314
Views: 55250

It's nice to see an update in your thread, Archon_Wing. It brings back some good memories. Any chance we'll see more updates to your awesome AI from now on? ;) === And yeah, the Zerg AI can really be difficult when it acts that way. I've been scripting a bit last week and even just a few lines made ...
by JH24
Wed Feb 08, 2012 9:39 am
Forum: StarCraft Modding
Topic: Rocky II Zerg and Protoss AI (Updated 02/02/12)
Replies: 330
Views: 40751

Yeah, Scourges can be trouble for the AI to handle or produce. In all my tests I haven't seen even one Science Vessel taken out by them. Usually they're picked off by enemy units before that, or they keep hanging above an enemy base, wasting the AI's limited resources. I could try using a place_guar...
by JH24
Mon Feb 06, 2012 6:29 pm
Forum: StarCraft Modding
Topic: Rocky II Zerg and Protoss AI (Updated 02/02/12)
Replies: 330
Views: 40751

[quote name='X_Of_Life' date='04 February 2012 - 04:04 AM' timestamp='1328357099' post='10721'] I have been played starcraft and watched progammers games for 10 years. So I believe I know major concepts of stacraft for the victory. It'is very good idea for Ai to use lurkers aginst terran rather than...

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