Search found 13 matches
- Tue Mar 25, 2008 12:29 am
- Forum: StarCraft Modding
- Topic: Ashara AIs
- Replies: 93
- Views: 24661
- Mon Mar 24, 2008 1:50 am
- Forum: StarCraft Modding
- Topic: Zelduck AI+, For humans
- Replies: 46
- Views: 14362
- Sun Mar 23, 2008 5:32 am
- Forum: StarCraft Modding
- Topic: AdAstras AI
- Replies: 86
- Views: 8205
- Fri Mar 21, 2008 1:41 am
- Forum: StarCraft Modding
- Topic: AdAstras AI
- Replies: 86
- Views: 8205
[quote name='bajadulce' post='3191' date='Mar 20 2008, 10:05 AM']I think it may be a bit too hard or I just played really lame?[/quote]I think it might be both :P. I tried it myself and found to be too hard as well. I would suggest making the AIs easier (and/or bumping the difficulty levels up). The...
- Wed Mar 19, 2008 4:25 am
- Forum: PyMS (poiuy_qwert's complete modding suite)
- Topic: PyAI
- Replies: 185
- Views: 91967
Well, Im fine with using notepad to edit the scripts. The GUI would be very useful for managing the interior of your aiscript.bin files with import and export. How about allowing selection of modded files? An area where you can choose your .dat files, .tbl files, and the external definition thing. I...
- Tue Mar 18, 2008 3:38 am
- Forum: PyMS (poiuy_qwert's complete modding suite)
- Topic: PyAI
- Replies: 185
- Views: 91967
- Sat Mar 08, 2008 3:38 am
- Forum: StarCraft Modding
- Topic: Armageddon Onslaught
- Replies: 182
- Views: 33699
The graphics are great! However, they are cloaked most of the time, so you cannot see them :(. I feel that the Terran AI acts rather strangely. It uses mass infantry, which isnt a strategy often used by sane people. I would suggest having the AI use more mechanical units. If this is the alpha versio...
- Fri Mar 07, 2008 3:25 am
- Forum: PyMS (poiuy_qwert's complete modding suite)
- Topic: PyAI bug hunting
- Replies: 139
- Views: 82940
Just a question: Does the script work if you dont decompile and recompile? If so, look at the script when you decompile, recompile, then redecompile. Maybe the code changed /unsure.gif' class='bbc_emoticon' alt=':unsure:' />. Btw, [quote name='bajadulce']maybe the shoutbox doesn't like your name. Xz...
- Tue Mar 04, 2008 2:31 am
- Forum: StarCraft Modding
- Topic: Testing AIs...
- Replies: 19
- Views: 2601
- Mon Mar 03, 2008 2:58 am
- Forum: StarCraft Modding
- Topic: Testing AIs...
- Replies: 19
- Views: 2601