Search found 16 matches

by Corbo
Tue Feb 02, 2010 10:03 pm
Forum: PyMS (poiuy_qwert's complete modding suite)
Topic: FNTGen
Replies: 6
Views: 3689

And it's so easyy :P
by Corbo
Tue Feb 02, 2010 12:56 am
Forum: PyMS (poiuy_qwert's complete modding suite)
Topic: FNTGen
Replies: 6
Views: 3689

More FNTGen action shots!

Image

Image
by Corbo
Wed Dec 09, 2009 3:04 pm
Forum: StarCraft Modding
Topic: PEAI Latest News and Updates
Replies: 117
Views: 27787

Let's have a mod night and test out latest demo?
How about saturday night on hamachi?
by Corbo
Wed Oct 28, 2009 7:50 pm
Forum: StarCraft Modding
Topic: PEAI Latest News and Updates
Replies: 117
Views: 27787

I was just checking all the pages you have in this little corner and wow... I like how you present everything, looks so professional and every unit is very detailed, this really helps before playing the mod so that you don't play and be completely lost in a maze of units. I think this is going to be...
by Corbo
Thu Oct 15, 2009 3:39 pm
Forum: StarCraft Modding
Topic: PEAI Latest News and Updates
Replies: 117
Views: 27787

I have a demo :)

I've been following this project ever since I got linked to this page a couple of months ago and looking forward to next release. If you want to do language versions I'm here too :o
by Corbo
Mon Mar 17, 2008 6:33 am
Forum: PyMS (poiuy_qwert's complete modding suite)
Topic: PyAI
Replies: 185
Views: 29443

[quote name='bajadulce' post='3163' date='Mar 17 2008, 12:19 AM']Ok all is clear. SCAIEdit adds new string entries for new strings as does PYAI. I can't remember how SCAIEDit handles new ID's, but it's possible that new id's are appended to the end of stat_txt.tbl as well. [quote name='Corbo' post='...
by Corbo
Mon Mar 17, 2008 4:51 am
Forum: PyMS (poiuy_qwert's complete modding suite)
Topic: PyAI
Replies: 185
Views: 29443

[quote name='bajadulce' post='2505' date='Feb 12 2008, 11:27 PM']too bad the "taunts" can't recognize different languages and have different files like the other Starcraft files do. :) ... and why hasn't anybody built a multi-language mod yet? lazy bastards! Ohh.. yeah ORAI's next patch sa...
by Corbo
Sat Mar 15, 2008 9:05 pm
Forum: StarCraft Modding
Topic: The Great Big All-In-One Help Thread
Replies: 76
Views: 29824

Yeah, I have run AIs on vista, just make sure your MPQDraft version is really up to date.
Otherwise you'll have troubles
by Corbo
Tue Mar 04, 2008 3:24 am
Forum: StarCraft Modding
Topic: Testing AIs...
Replies: 19
Views: 2167

[quote name='XzxFlamerxzX' post='2945' date='Mar 3 2008, 08:31 PM']Does the window show "MPQDraft Fatal Exception" and give you a huge report? Have you had problems with MPQDraft in the past, or is this problem unique to aiscripts? It might just be your computer :. And, IP addresses dont s...
by Corbo
Tue Mar 04, 2008 2:20 am
Forum: StarCraft Modding
Topic: Testing AIs...
Replies: 19
Views: 2167

No, it crashes in mid program right when I'm about to start a new game or connect to b.net or anything.
It actually just randomly crashes but always crashes.
And it just freezes you have to minimize SC to realise there's an error.
MPQDraft one.

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