Search found 6 matches

by MofoMan2000
Fri Feb 08, 2013 5:36 pm
Forum: StarCraft Modding
Topic: Many questions about modding
Replies: 9
Views: 1136

Re: Many questions about modding

It seems pretty clear it wants to look in an MPQ... "Load Error: Could not load FNT file 'MPQ:files\font\font8.fnt'" Then it automatically pops up the "MPQ Settings" dialog, which is fine. But then I try to add an MPQ (for example, StarDat, where the FNT files are) and it gives a...
by MofoMan2000
Fri Feb 08, 2013 8:06 am
Forum: StarCraft Modding
Topic: Many questions about modding
Replies: 9
Views: 1136

Re: Many questions about modding

For the beacon, try Datedit -> Units -> Graphics -> Unit Dimensions and zero out the values there. There might be a way to do that same thing using the iscript, but I have no idea how - I'm fairly ignorant of the iscripts workings. The iscript works at the images.dat level. As soon as I tell the Ma...
by MofoMan2000
Thu Feb 07, 2013 11:31 pm
Forum: StarCraft Modding
Topic: Many questions about modding
Replies: 9
Views: 1136

Re: Many questions about modding

might check the orders tab in fgrat. might have to assign that. Gah, there was plenty of things hidden away in that stupid orders tab. Seriously, that thing seems pointless. What's the point of regulating orders with this thing if you already have the button system on a per-unit basis? I guess it m...
by MofoMan2000
Thu Feb 07, 2013 6:21 pm
Forum: StarCraft Modding
Topic: Many questions about modding
Replies: 9
Views: 1136

Many questions about modding

So I've recently gotten into Starcraft modding, of course, and I've hit a few roadblocks and I'm wondering if anyone has any solutions to the issues I'm having. 1. I've gotten the SCV to build a "start location", but the game crashes when the start location is destroyed, probably because t...
by MofoMan2000
Wed Feb 06, 2013 12:27 am
Forum: StarCraft Modding
Topic: Firegraft Help
Replies: 3
Views: 709

Hi Where's the option to add a button group? According to an old Camsys tutorial (allowing a Supply Depot to train a Civilian archived here ) StarGraft had the ability to do this, can FireGraft not? EDIT: Grr, I just stumbled on it, it was in the Edit menu. Funny thing is, I've looked in there befor...
by MofoMan2000
Tue Feb 05, 2013 11:39 pm
Forum: StarCraft Modding
Topic: FireGraft 1.16.1 (primarily exe edit discussion)
Replies: 128
Views: 32978

Re: FireGraft 1.16.1 (exe edits)

Great thread, I've been looking for an updated FireGraft all day. Good to finally find one.

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