Search found 10 matches

by drbrainheart
Fri Feb 08, 2013 2:47 pm
Forum: BWAPI (wrappers in other languages / questions and announcements related to BWAPI itself)
Topic: BWAPI in South Korea?
Replies: 1
Views: 368

BWAPI in South Korea?

Have you tried to contact South Korean professional SC sites to try and switch for BWAPI? would be interesting. But this way i guess, stock starcraft terran would be overpowered. Matches would be pretty interesting.. It would be not much based on individuals but teams.. thought teams could be locked...
by drbrainheart
Thu Feb 07, 2013 8:39 am
Forum: StarCraft Modding
Topic: SC Revolution mod on 1.16.1
Replies: 37
Views: 5136

Re: SC Revolution mod on 1.16.1

but what i meant about comsat is that its just a satellite, and at least normal vision satellites are cheap for both of the other races, so they could just leave outside some satellites, and watch evenyone on the battlefield abov ground. but mabe those planets have fog all the time, then protoss wou...
by drbrainheart
Tue Feb 05, 2013 12:40 pm
Forum: StarCraft Modding
Topic: SC Revolution mod on 1.16.1
Replies: 37
Views: 5136

Re: SC Revolution mod on 1.16.1

Thanks to update this topic Taranok. Drbrainheart, thanks for the bugs reported and suggestions. Also where I can get your mod? I would like to try it. About some of your points: -Im considering to make a massive type for some units (like carrier and battle cruiser) so they can have special effects...
by drbrainheart
Sat Feb 02, 2013 11:04 pm
Forum: BWAPI (wrappers in other languages / questions and announcements related to BWAPI itself)
Topic: so basicly add some network ...
Replies: 4
Views: 544

Re: so basicly add some network ...

y do you have to emulate all these? i dont find it necessery. the behaviour of units is fairly simple. pathfinding is needed due to better pathfinding in bwapi needed anyway. bullets are not an issue. well i will use a proper gui. just draw some pretty pictures, and then its the thing to click on. i...
by drbrainheart
Fri Feb 01, 2013 10:00 am
Forum: StarCraft Modding
Topic: SC Revolution mod on 1.16.1
Replies: 37
Views: 5136

Re: SC Revolution mod on 1.16.1

i have sent a message.
by drbrainheart
Fri Feb 01, 2013 10:00 am
Forum: BWAPI (wrappers in other languages / questions and announcements related to BWAPI itself)
Topic: Q: Does BWAPI work along with FGraft mods?
Replies: 2
Views: 425

Re: Q: Does BWAPI work along with FG mods?

I have edited the topic and 1st post, I meant BWAPI not BWAI.
by drbrainheart
Thu Jan 31, 2013 9:04 pm
Forum: StarCraft Modding
Topic: SC Revolution mod on 1.16.1
Replies: 37
Views: 5136

Re: SC Revolution mod on 1.16.1

pretty neat mod, w/ very good features. anyway, i will list problems instead (fewer than goodies) plus some suggestions: -CONSIDER IT BEING RUN BY AI-SCRIPTS like in BWAPI (perhaps). -the nuke effect should be altered, like adding something to the original nuke -The ghost shouldt have plasma shield,...
by drbrainheart
Thu Jan 31, 2013 2:38 pm
Forum: BWAPI (wrappers in other languages / questions and announcements related to BWAPI itself)
Topic: so basicly add some network ...
Replies: 4
Views: 544

Re: so basicly add some network ...

Nope. i was just peacefully modding starcraft on and off, setting up things here and there, and when i opened scmdraft, an intense realisation have occured to me: it actually have some animation playing upon deletion of units and handling of fog of war and such and whatnot. So mabe this thing is ope...
by drbrainheart
Thu Jan 31, 2013 12:09 pm
Forum: BWAPI (wrappers in other languages / questions and announcements related to BWAPI itself)
Topic: so basicly add some network ...
Replies: 4
Views: 544

so basicly add some network ...

... to scmdraft, basicly terminal shit, perhaps.. lemme calculate little bit later (for the movement and for the commands, and for the hp, then the player just gives command to the server. then add some more iscript play, create dat files of custom sort and we have starcraft with more players larger...
by drbrainheart
Mon Jan 28, 2013 12:29 pm
Forum: BWAPI (wrappers in other languages / questions and announcements related to BWAPI itself)
Topic: Q: Does BWAPI work along with FGraft mods?
Replies: 2
Views: 425

Q: Does BWAPI work along with FGraft mods?

if it doesnt i want to implement my buttonset modifications wich i have done in FG in another mod so i need to know how to edit buttonsets and such in starcraft memory. made a few modifications, added grenade for marine and such, made some cooperation possibilities (ally aura and so forth, alli shie...

Go to advanced search